I have a problem with Avatar's hair (Daz -> CLO3d)

I bought this 'Croft hair' and I made an avatar in Daz then bring it to Clo,

but I can't find find proper hair texture for this croft hair :(

When I apply the converted maps to the opacity of the hair it rendered like the second photo.

Please help me..!!!

The last picture is the converted map that i applied, "pa_croft_mask", what is the mask? isn't it a ocacity map?

I only got two texture images of that hair, color texture and that "pa_croft_mask".

daz_3d_86848_ps_croft_hair_for_genesis_8_and_8_1_females.jpg
114 x 148 - 20K
20230227_192141.png
511 x 725 - 405K

Comments

  • lilweeplilweep Posts: 2,530
    edited February 2023

    wouldnt it be easier to export and render your CLO clothing in Daz iray (or bring both both character and clothing to Blender) than try set up character shaders in CLO?

    Post edited by lilweep on
  • Please don't post the original maps or conversions of them.

    Looking at the hair in Daz Studio there are mutliple Back and backFly surfaces - it looks as if only one or two of them have been given opacity and maps in Marvellous Designer.

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