Filling surface to neck and head

Hi together,

I`m quite new in using DAZ3D and actually trying to create my first morph for usage in VAM.

Actually I`m trying to create a woman with an own skin to be adapted. It worked quite well for most of the parts, but I`m not able to get the surface to the neck and head as you can see on my pics.

I`m using the Genesis8 Female Dev Load and have textures for Body, Arms, Legs, Head, Eyes and Face .

Can anybody help me?

Thanks a lot :-)

Comments

  • That's Genesis 8.1, that surface is a separate grouip - but if you are using the Genesis 8 UV set it will take the same maps as the torso.

  • Which one of these is it?

    Bild_2023-02-08_171521056.png
    372 x 345 - 94K
    Screenshot 2023-02-08 171456.jpg
    396 x 693 - 66K
  • Which one of what? What is the figure name in the Scen pane, if you are wanting to identify it more certainly.

  • Ok, I fixed it now with using the 8.1 map.

    But now I have another problem:

    I`m not able to adapt my (facegen) map for the eyes to my morph. Although I put every surface for the eyes with my map, it looks like attached pic.

    Bild_2023-02-09_113929282.png
    1648 x 840 - 691K
  • Make sure the Coirnea is not opaque.

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