Blender nails and ears morph
Crazzydaughter200061
Posts: 0
How do you guys get long nails and pointed ears morphs to work? Whenever I do it and export back to daz, it says geometry doesn't match. I've tried extruding the vertices and I've tried sculpting.
Comments
If you're working with a daz model, you can't do anything that will add new geometry. You can only reshape the existing geometry. Geographs will work, but wouldn't think to do them for ears, at the least.
When you export your character from Daz Studio, you must be sure that the character is in Base resolution, and all attachments like eyebrows, eyelashes etc are hidden, so it don't get part of the export.
Github did manage to help me. I was extruding nails when i should've grabbed and I selected more vertexes than I should've. I have to still figure out the ears tho lol. Thanks