Cloth with Unity Cloth component works in Editor,but invisible in built game!
nokoteb99
Posts: 931
I was shocked. anybody know why this happpens? Does it only happen with daz clothes? Cause i'm using daz clothes. How do i fix it? i finally had learned how to make skirts work with some tutorial of unity cloth and it worked good but then the cloth is invisible or gone in the built game( HDRP).
What to do?
Comments
I want to say Material of skirt is HDR/Lit and i used Unofficial Daz To Unity 1.2 to export the daz cloth but only the skirt doesn't show up I also used UDTU 1.2 for the character, hair, shirt and all other clothes and those do appear(not invisible)...Only the skirt with the Unity Cloth component, doesn't appear in the built game but does appear in the editor play mode.
Have you asked on the Unity forums? More information is really needed to make any kind of educated guess. What was your build target for starts? What version of Unity? Did you unpack the materials and textures? What method did you use to transfer? You will need to double check and also be specific about the the shaders in Unity used.
Thanks. yeah i dont get it either. And whenever i ask in Unity forums i never get responses. Ever. Build target Windows cause it's for myself and i use Windows 10. I use Unity 2021.3.16f1( LST). Unpack materials and textures, what is that mean? i import them and then apply them. Originally with Unofficial Daz to Unity bridge the shader is Daz specular, but i drop another material one to all my daz clothes, which is HDRP/LIT .
You asked what method i use to transfer..Yeah it's Unofficial Daz to Unity Bridge 1.2 to transfer Materials..... But for the actual skirts i use DAZ to Blender for decimation and then Blender to FBX for Unity.