I always seem to misjudge how long to make my timeline. Is there anyway to stretch it?

Is there anyway to take let's say a 10 frame timeline and turn it into a 30 frame timeline in such a way that all my keyframes that aren't the 0frame have their frame multiplier by 3? (aka is there anyway to elongate an animation rather than just adding extra blank time to the end?)

I'm always making my timeline the wrong length, then generating like 100s of keys for all sorts of figures and objects, then realizing, darnit, this needs to be longer to render properly the way I want it to. But it would take eons to move all those keyframes so I just live with it being not as good as it could be.

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