Why make only female (or male) versions of whatever?

I'm working on a sci-fi story and there are quite a few aliens that only come in female versions. There are also quite a few "sci-fi suits" or "space suits" that only come in as female versions. I've played with transforming a female character to look more like a male model, but it's not as good as having a male version of the same alien. I purchased the cross figure resource kit, but I am leery of buying a space suit and it not working for the other gender.

My question is why only make the model or asset for female models only (or for male only.) Especially with items (pilot suits, sci-fi jumpers, space suits, etc) which would clearly be used by both genders and you would want matching outfits/characters if used in a story.

Enquiring minds want to know.

Thanks.

Examples:

https://www.daz3d.com/sci-fi-pilot-outfit-with-starship-for-genesis-8-female

https://www.daz3d.com/sci-fi-action-outfit-for-genesis-8-females

https://www.daz3d.com/kozue-for-genesis-8-female

https://www.daz3d.com/calcarian-hd-for-genesis-8-male

https://www.daz3d.com/galeexa-hd-for-genesis-81-female

 

Comments

  • SofaCitizenSofaCitizen Posts: 1,879

    Because making good assets is hard and generally the female stuff sells more.

    However, I guess with G9 being a universal model it may be more easier/worthwhile to do both in the future?

  • FSMCDesignsFSMCDesigns Posts: 12,754

    For a PA to create both versions, it is more work and this will cost more and most users don't want to pay extra for something they don't need. Also users have different uses and many don't need both versions for their projects. Also maybe the PA has no interest in doing either a male or female version by personal choice. if you have ever done any 3D modeling work, it gets old and tedious real quick when it's a project you have little to no interest in.

    then there is the answer that users need to take some responsibility for creating what they need as well instead of relying on plug and play assets that they purchase from a store. Many view this as part of the creative process, especially in 3D where there are so many tools to allow users to make edits to existing 3d models. I am creating an image at the moment of a calvary rider on his horse going thru the desert and it has taken me editing/kitbashing 6 different outfits, creating 3 items from scratch, editing multiple textures and even rerigging a new item to get the rider and horse to look how I want

  • If they are aliens how do you tell whether they are male or female? Julie Czernada had a species of alien in one of her series that appeared to have breasts, but seen naked they were sets of feeding tentacles. Even if your aliens are sexually dimorphic it's still up to you how the forms differ.

  • GordigGordig Posts: 10,049

    Richard Haseltine said:

    If they are aliens how do you tell whether they are male or female? Julie Czernada had a species of alien in one of her series that appeared to have breasts, but seen naked they were sets of feeding tentacles. Even if your aliens are sexually dimorphic it's still up to you how the forms differ.

    There's really no reason to think that life forms from other planets would exhibit the same characteristics as human, given that humans are one of, as far as I know, only two species of animals on earth that have permanent external breasts (and cows probably only have them because of us). 

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