Soil spillage, anyone? No?

Hey folks.  Some of my characters have been very clumsy and knocked over a plant in the living room.  Can anyone think of any DAZ compatible product that could simulate a pile of spilled soil?  I've got a ton of soil shaders: it's the structure I'm missing.  I've tried fabricating it with piles of teeny-tiny sphere primitives and slapping a shader on them, but that's very polygon heavy.  Any ideas?  A spillage of pretty much anything similar would be fine, such as coffee grounds, as long as I can change the shader.  Thanks!

Comments

Sign In or Register to comment.