how to copy a lighting effect in a scene
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A while back I saw a picture of a woman in a sunny window, camera was placed in her shadow, dust floating in the air. Reflected light was just enough to hint at what she was wearing.
Now I understand about souce of bright light outside, and maybe a dim light source on each side of the figure behind the camera, but how do I do the floating dust? Any other recomendations?
Comments
You need some sort of volumetrics...either a render version or a postwork version, but the dust/rays are a volumetric effect.
Which renderer are you wanting to do this in?