Hair and Skullcap Issues
somerandomweirdguy
Posts: 4
Hello! I've recently begun messing around with the daz to unity importer for fun, but I've noticed that hair looks quite wonky. And in addition to that, the skullcap's alpha mask isn't taken into account in unity, so the skullcap is a solid color along their forehead. Has anyone had any luck figuring out a way to handle these issues?