Mechasar's Characters Catalog: Who's next? (commercial)

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Comments

  • LeanaLeana Posts: 11,782

    I really like the character too. And I agree that the promo pic explaining the settings is really useful.

  • kirbawirbakirbawirba Posts: 155

    Forgot to ask, will slime hand be both left and right?

  • Oso3DOso3D Posts: 15,022

    Really cool character, translucence can be a PITA!

     

  • TesseractSpaceTesseractSpace Posts: 1,407

    Just want to suggest a Slime Attack 2 pack, with new slime props and some interactive poses like Lady Goo rising from a puddle of slime, Lady Goo slinging a jet of slime onto someone, that kinda thing. :)

  • MechasarMechasar Posts: 205

    Hi there! Thanks for your warm appreciation :)

  • MechasarMechasar Posts: 205

    kirbawirba said:

    Forgot to ask, will slime hand be both left and right?

    Yep ;)

  • RandWulfRandWulf Posts: 175

    Probably the answer is completely obvious, and maybe its just too late for me to be working on this, but how do you get the shader on the mermaid tail in the promo illustration?

  • tsroemitsroemi Posts: 2,782

    RandWulf said:

    Probably the answer is completely obvious, and maybe its just too late for me to be working on this, but how do you get the shader on the mermaid tail in the promo illustration?

    Was wondering the same thing, I guess you can just apply the goo shader on anything else as well - right? It does look pretty awsome in the promos, the mermaid! 

  • MechasarMechasar Posts: 205

    tsroemi said:

    RandWulf said:

    Probably the answer is completely obvious, and maybe its just too late for me to be working on this, but how do you get the shader on the mermaid tail in the promo illustration?

    Was wondering the same thing, I guess you can just apply the goo shader on anything else as well - right? It does look pretty awsome in the promos, the mermaid! 

    1. Load and fit the Coral's 8.1 mermaid tail to Lady Goo.

    2. Select the mermaid tail, go to the "Surface" pane, select and open its normal map image in order to see its file location, then copy that path and write it down on your notepad.

    3. Copy Lady Goo's arms surface (or any other region of her surface that doesn't contain any texture) and paste it to the whole mermaid tail surface.

    4. In the Surface pane, open the normal map image box of the mermaid tail again and restore its original normal maps (by searching in the file location you saved on your notepad). This operation will let you maintain all the details of the tail.

    * The gills in the promo have been removed just using a 2D image editor.

  • RandWulfRandWulf Posts: 175

    Mechasar said:

    tsroemi said:

    RandWulf said:

    Probably the answer is completely obvious, and maybe its just too late for me to be working on this, but how do you get the shader on the mermaid tail in the promo illustration?

    Was wondering the same thing, I guess you can just apply the goo shader on anything else as well - right? It does look pretty awsome in the promos, the mermaid! 

    1. Load and fit the Coral's 8.1 mermaid tail to Lady Goo.

    2. Select the mermaid tail, go to the "Surface" pane, select and open its normal map image in order to see its file location, then copy that path and write it down on your notepad.

    3. Copy Lady Goo's arms surface (or any other region of her surface that doesn't contain any texture) and paste it to the whole mermaid tail surface.

    4. In the Surface pane, open the normal map image box of the mermaid tail again and restore its original normal maps (by searching in the file location you saved on your notepad). This operation will let you maintain all the details of the tail.

    * The gills in the promo have been removed just using a 2D image editor.

    Thank you!!

     

  • tsroemitsroemi Posts: 2,782

    RandWulf said:

    Mechasar said:

    tsroemi said:

    RandWulf said:

    Probably the answer is completely obvious, and maybe its just too late for me to be working on this, but how do you get the shader on the mermaid tail in the promo illustration?

    Was wondering the same thing, I guess you can just apply the goo shader on anything else as well - right? It does look pretty awsome in the promos, the mermaid! 

    1. Load and fit the Coral's 8.1 mermaid tail to Lady Goo.

    2. Select the mermaid tail, go to the "Surface" pane, select and open its normal map image in order to see its file location, then copy that path and write it down on your notepad.

    3. Copy Lady Goo's arms surface (or any other region of her surface that doesn't contain any texture) and paste it to the whole mermaid tail surface.

    4. In the Surface pane, open the normal map image box of the mermaid tail again and restore its original normal maps (by searching in the file location you saved on your notepad). This operation will let you maintain all the details of the tail.

    * The gills in the promo have been removed just using a 2D image editor.

    Thank you!!

     

    Yes, from me too!  

  • MechasarMechasar Posts: 205
    edited December 12

    Upcoming characters! Guess the next one

    Characters_Teaser.jpg
    1000 x 2275 - 2M
    Post edited by Mechasar on
  • RandWulfRandWulf Posts: 175

    Oh boy!

  • kirbawirbakirbawirba Posts: 155
    edited December 18

    Lol been waiting for the slime hand for a while now! Did it come out when I wasn't looking or something?

     

    EDIT:  Would love to see a G9 update to gladys and bev or more like them in the future! I love Talia but she may need a cheesburger or two to properly thicken her up :D

    Post edited by kirbawirba on
  • MechasarMechasar Posts: 205

    kirbawirba said:

    Lol been waiting for the slime hand for a while now! Did it come out when I wasn't looking or something?

     

    EDIT:  Would love to see a G9 update to gladys and bev or more like them in the future! I love Talia but she may need a cheesburger or two to properly thicken her up :D

    A revised G9 version, including beverly, for some of my character is already planned ;)

    Sorry to announce that, if Talia needs a cheesburger, the next character would need a whole diner XD

  • kirbawirbakirbawirba Posts: 155

    Mechasar said:

    kirbawirba said:

    Lol been waiting for the slime hand for a while now! Did it come out when I wasn't looking or something?

     

    EDIT:  Would love to see a G9 update to gladys and bev or more like them in the future! I love Talia but she may need a cheesburger or two to properly thicken her up :D

    A revised G9 version, including beverly, for some of my character is already planned ;)

    Sorry to announce that, if Talia needs a cheesburger, the next character would need a whole diner XD

    Well that is really great news! I love it!

     

    And I'm sure whoever it is next, it will be great! 

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