DazToBlender Rigging Issue
eligiocortes45
Posts: 0
Hello! I've recently started using both Daz and Blender, and I've been trying to import a model from Daz to Blender using the Diffeomorphic add-on, everything goes smoothly with the character and model being imported and visible in the program, however once I try to merge the rigs and then convert to rigify, I'm faced with this error. Trying to convert to rigify again only gives me the error "Unable to locate bone lowerAbdomen", I've seen tutorials on how to install the add-on and they've had no issues, however when I attempt it, it seems like I receive this issue, did I install it incorrectly or am I missing a setting????
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Comments
I'm not sure that 1.6.2 is tested with blender 2.93. You should use the stable 1.6.1 for the old blender versions.
The conversion to mhx/rigify may not be supported for custom figures. I mean rigify expects to find the standard bones in a daz figure, so if the bones are missing or renamed it may not work. I agree it shouldn't crash though.