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© 2025 Daz Productions Inc. All Rights Reserved.
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By the sound of it, Streets Of Utopia has no individual props, it is a single scene file.
Ok so I am definetly doing something wrong. I chose props/stonemason/stardust saloon/ss - stardust saloon.duf for Stardust Saloon and only barFloor001.duf was converted.
My mistake, it does have a bunch of props.
Try splitting it again, but this time add the logs after to your post
I ran on Street of Utopia.duf (Scene)
Got this:
sotHedge003.duf
stcAcacia001.duf
stcAcacia002.duf
stcAcacia003.duf
stcAerial002.duf
stcBananaPlant001.duf
stcBananaPlant002.duf
stcBenchSeat001.duf
stcBillboard001.duf
stcBlinds001.duf
stcBlinds002.duf
stcBollard001.duf
stcBonsai001.duf
stcBuilding001.duf
stcBuilding001Lights.duf
stcBuilding002 (1).duf
stcBuilding002.duf
stcBuilding003.duf
stcBuilding003Butresses.duf
stcBuilding005.duf
stcBuilding005Door01.duf
stcBuilding005Door02.duf
stcBuilding006.duf
stcBuilding006Base.duf
stcBuilding006Planter.duf
stcBuilding006Planter001.duf
stcBuilding007.duf
stcBuilding015.duf
stcBuilding018.duf
stcFallenLeaves001.duf
stcFallenLeaves002.duf
stcFallenLeaves003.duf
stcFallenLeaves004.duf
stcFallenLeaves005.duf
stcFlower001.duf
stcFlower002.duf
stcGeoSphere001.duf
stcGrass002.duf
stcGrass003.duf
stcGrass006.duf
stcGrassBed001.duf
stcGround002.duf
stcGround003.duf
stcGround004.duf
stcHedge001.duf
stcHedge002.duf
stcLightPole001.duf
stcLightPole003.duf
stcMarbleColumn001.duf
stcMedBuilding001.duf
stcMedBuilding002.duf
stcMedBuilding002.duf.png
stcMedBuilding003.duf
stcMedBuilding004.duf
stcMedBuilding005.duf
stcMedBuilding007.duf
stcMedBuilding008.duf
stcMedBuilding009.duf
stcMedBuilding010.duf
stcMedBuilding010Text.duf
stcMedBuilding011.duf
stcMuseumPiecePlinth.duf
stcOverheadLight01.duf
stcPalm05.duf
stcPalmTall001.duf
stcPalmTall002.duf
stcPhoenixPalm001.duf
stcPlanter001.duf
stcPlanter002.duf
stcPlanter005.duf
stcPlanter006.duf
stcPlanter007.duf
stcPlanter008.duf
stcPlanter03.duf
stcPlanter04.duf
stcPrint001.duf
stcRailing001.duf
stcRailing002.duf
stcRailing003.duf
stcRailing005.duf
stcRailing006.duf
stcRailing007.duf
stcRailing008.duf
stcRailing009.duf
stcRailing010.duf
stcRailing011.duf
stcRailing013.duf
stcRailing015.duf
stcStairs01.duf
stcSteps002.duf
stcTree001.duf
stcTree002.duf
stcTrim002.duf
stcTrim003.duf
stcTrim004.duf
stcTrim005.duf
stcTropicalPlants001.duf
stcWater001.duf
stcWeeds001.duf
stcWeeds002.duf
stcWeeds003.duf
utp2GrassCut01.duf
utp2GrassCut02.duf
DoctorJellybean and Totte
So I ran it again and got the same result. I have attached the log file and When I went to exit Daz Studio crashed. Attached image of notice.
17:32 EST just updated log file
Ok it seems my Daz Studio is the culprit and the only thing I can think of uninstall and re-install which does not make me a happy camper. My question is should I also uninstall DIM? Could uninstalling and installing content through DIM over the years have contributed to the corruption of DAZ Studio?
I tried the splitter on my overnight render PC and it works just fine. 116 sec to complete Street of Utopia.duf
Intel i7 4790K - 32GB RAM - Win 10 64-bit - Nvidia 4060 Ti 16GB
It is very unlikely that DIM would be the cause. I've been using DIM since it first appeared, and it never corrupted DS. The only thing that might get borked is the database. You could reset that, and then re-import the metadata. However, you may need to wait for Totte to say if a corrupted database could be a cause as I don't know the inner workings of Set Splitter.
Thanks DoctorJellybean. I shall wait for Doctor Totte's diagnosis and treatment.
So now I have run 6 differents scenes through the splitter with my trusty old Intel i7 4790K - 32GB RAM - Win 10 64-bit - Nvidia 4060 Ti 16GB. Each took less than 3 minutes to do the splits. Very nice. It is like getting a boat load of new props for kitbashing.