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© 2024 Daz Productions Inc. All Rights Reserved.
Comments
https://www.daz3d.com/dp-daz-dragon-3-carrara-shaders
Somethings up with the division of the Shader on the wing, will investigate further.
https://www.daz3d.com/gated-courtyard
Tried Sparrowhawke's UV Unwrap on this one for the back/side walls and the grounds - no result. Will replace with another shader.
https://www.daz3d.com/asian-prop-set
Replaced the blades shader with a chrome, and adjusted the Outer Glass Lantern shaders to fully transperant.
https://www.daz3d.com/dp-daz-dragon-3-carrara-shaders
Works fine, problem of two toned wing was caused by a spotlight that I added to the scene to lighten the underside of the wings. Note to self, don't rush the lighting !!!
https://www.daz3d.com/gated-courtyard
Ground is fine, the exterior walls are stretching the UVs
Trial 1 Shader still stretching
Trial 2 Shader - that's more like it !
https://www.daz3d.com/ship-dolphin
https://www.daz3d.com/maki-outfit-looks
Had a number of "An error has occurred" results with this one before it worked.
https://www.daz3d.com/50-lips-for-genesis
https://www.daz3d.com/serious-business-for-genesis-2-female-s
most of those I don't own the clothes
I just add them to my growing wishlist of clothes I have extra textures for
From orc sales. This is Grammock for G9. I added some green in subsurface scattering and I think that took out some of the skin detail. Really notice the difference because of the lack of support for Daz's particular HD in default Carrara. I think I would construct and mix in a skin shader with more roughness next time. Problem is, because G9 reduces the number of skin material zones, it is a pain to exclude lips, etc.
I have quite a few of them, mostly bought on sales.
Looking good !!!
Have you tried Philemo's HD Plugin with this model ? https://www.daz3d.com/forums/discussion/302941/any-news-on-the-hd-plugin-d/p2
https://www.daz3d.com/krugan-the-orc-hd-for-genesis-9
Used Philemo's HD plugin on this beastie !
Well done, Bunyip02. Your skill in applying the plugin yeilds much better skin detail for your G9 Krugan orc than the G9 Grammock I tried.
Thanks, but it's Philemo's skill in the HD plugin that gets the results - I just follow the steps !!!
?
https://www.daz3d.com/noir-outfit-for-genesis-2-female-s
The Clothes have a setting in the Reflection channel in the shaders.
Dress with Reflection set to none.
https://www.daz3d.com/fairy-poses
https://www.daz3d.com/gladiator-textures-1
https://www.daz3d.com/tyrnea-raheal-for-royal-elf
https://www.daz3d.com/deadend-poses
Note - some of the poses caused issues with the Royal Elf clothes
https://www.daz3d.com/men-s-night-life-textures
Glossy textures - setting in the Reflection Channel shaders
Reflection set to none
https://www.daz3d.com/adventure-hero-textures
https://www.daz3d.com/caput-caseum-textures
dsa format - needs to be saved as duf material presets
https://www.daz3d.com/aneta-for-victoria-6
Problem with the MAT pose - is AoA shaders all black - added texture maps manually
https://www.daz3d.com/ninja-chan-for-genesis-2-female-s
https://www.daz3d.com/nitro-dress-textures
https://www.daz3d.com/gentleman-adventurer-poses-for-d5
https://www.daz3d.com/bus-rex
Bus came in large compared to Genesis, could do with being scaled down. Also replaced the Chrome texture with a Chrome shader from the Shader library.
Bus at 100% size
Bus at 70% size
https://www.daz3d.com/real-feel-pullover-genesis
A few spots of pokethrough needing postwork correction
https://www.daz3d.com/colors-for-minnie-bow-hair
https://www.daz3d.com/gentleman-adventurer-poses-for-d5
https://www.daz3d.com/bwc-incubus-poses-for-michael-6
https://www.daz3d.com/lively-expressions-for-gianni-6
https://www.daz3d.com/desiree-for-victoria-7
https://www.daz3d.com/honey-bun-pose-expression-bundle-for-girl-7
Problem with the Poses distorting the back of the head/neck/shoulders in Carrara
Tried a few different poses as well as the Girl 7 morph, issue affecting all
All okay in DAZ Studio
Render from front on
Easter Eggs Hair & Bikini
Easter Egg DD PBR Metal Grille Shaders for Iray Vol 2
Workaround added
Render with 2 planes shaders changed to metal grille
Step A - Used Paint.net. Open Grille texture. Click on Adjustments Tab, then click on Invert Colors
Step B - Staying in the Adjustments Tab, click on Black and Alpha+
Step C - Still in the Adjustments Tab, click on Invert Colors again
Step D - Save as something different that will identify the change
Step E - Update the shader in Carrara, requires Philemo's PBR Lighting - https://www.daz3d.com/forums/discussion/comment/4625561/#Comment_4625561
1. Top Shader, click on Lighting models, select PBR Lighting model
2. Color, click on Operators, select Multiply
3. Color - Source 1, select a colour from the DD PBR Metal Grille Shaders for Iray Vol 2 textures
4. Color - Source 2, select the modified Grille texture that you altered in Paint.net
5. Metallic - needs further investigation
EDIT:- instead of following the Step 2 you can also add the Colour Metal texture to the Color channel & add the Grille texture to the Alpha channel, is easier.
Had this sorted but took a break, and wrote down the steps after a couple of hours away - should have done it at the time !!!!
Shader Woes - Reason for Steps A to D
Found out that the Triplanar method for resizing textures does not work in the Alpha Channel. Note Shader ball has no Grille openings.
Resized 2048 pixel size texture to 512 pixels for next step.
In a program called Swatch-Maker by Winterbrose converted 512 pixel texture to 4096 pixel texture.
In Carrara tried loading the 4096 pixel texture into the Alpha channel, got an open error.
Hence steps A to D which was accepted by Carrara, and also reduced the texture size from 48MB to 1.16MB.
Another option is to resize the 4096 pixel texture to 2048 pixel texture.
No joy on remembering the steps to get a metal looking grille. When I went to sleep last night was counting shader options instead of sheep !!!
Doing a bit of experimenting with Metalness
Sexy Librarian for Genesis 2 Female(s) - https://www.daz3d.com/sexy-librarian-for-genesis-2-female-s
Glasses - caused Carrara to hang needing to CTRL-Alt-Delete out. Saved as a scene subset in DAZ Studio after which they loaded okay.
Shoes not included.