Issue when importing custom poses in Blender
Hi, when I try to import custom poses in blender I have an issue. Usually, I create a character, add a pose downloaded from the Daz store and export to blender using the Daz to Blender official addon. When the character is loaded in blender he always has a pose that doesn't correspond with the daz avatar, which is not a big problem because there is the "Import Pose" button and I can directly load the .duf file.
The issue comes when I make my own custom pose (image 1). I go to save as>pose preset, then import the character on blender (image 2, as you can see the torso is straight and not tilted, the thumb is towards outwards etc. etc.), and when I import the pose I get a tilted A pose (image 3). I'm gonna attach the save options too.
Can someone help me solve this issue? Am I missing something?
PS. One thing I notice is that other poses weight between 2-3 kb, while mine are 189kb. Maybe I'm saving something that shouldn't be included?
Thanks in advance
Comments
Please put the Viewport in Smooth Shaded Drawstyle if showing a nude figure.
Did you use any Pose controls in your pose - sliders affecting several bones at once? If so try running Edit>Figure>Bake To Transforms before sending to Blender.
Tried, did not solve the issue :(
Also, here's the image with smooth shading.