INSPIRED BY BLADE RUNNER
wolf359
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Comments
looks very cool
You're killing it, Wolf. Was wondering what you've been up to :)
It's great as always. Both the rendering and the sounds. A little more attention to basic animation details would do it even better.
The flying car is too static, even with magnetic levitation there should be a little turbolence from the wind especially at high altitudes. You may also move the camera with some turbolence if the scene is intended to be shot by another aircraft. When dealing with the camera always imagine what a real production would take and mimic it. This greatly helps "realism".
A minimal torso movement in the replicant figure would also help. That is, he seems to have a heavy breath but this is not reflected in the overall movement.
Thanks all.
@Padone
great suggestions
This was more of quick look dev, concept piece to take a break from all of the NPR/toon stuff I have been doing lately.
I took a bit of a lazy shortcut and parented the camera to the car to keep the craft centered for the flight.
The “replicant “at the beginning was Just a basic idle motion retargeted from Mixamo after Diffeo import.
Honestly not too happy with the MOHO created lipsync.
but I have found a way to get promising results from the ”pose recorder” app by using rendered video of a 3D speaking avatar from an external program.
I may do a tutorial on that process.