Strand-based hair
toby.allsopp
Posts: 20
Is there any way of getting information about a strand-based hair node other than by turning on the viewport preview and reading the generated geometry?
My goal is to render the hair efficiently in OctaneRender without unduly slowing down the Daz viewport. Ideally it would be possible to get hair guide polylines and associated information such that OctaneRender can take care of instancing the indivdual hairs. If that's not possible then it would be great if there was a way to get the generated hair geometry without enabling it for the Daz viewport.
Are either of these things possible?
Comments
The preview can certainly restrict the number and resolution of interpolated hairs.