DSF exporter ( Blender to DUF prop ) is awesome !!!
Hi guys , just report that this tool https://www.daz3d.com/forums/discussion/67464/getting-objects-from-blender-to-ds by @milighost is very cool addon that you should check it out .
Beside helping you to export Props or Mesh objects from Blender , it also possible to include Camera with same View just like you have in Blender. Now you should have no problem combining output renders between program in image or video editor without worry about misaligned issues
Just make all mesh objects and Camera into one collection then save as DUF , and boom!!
Note : make sure that those objects or props you want to export into DAZ is real mesh and having material to avoid problems . If your scene created using GeoNode, you need to have REALIZE INSTANCES node connected before Geometry output , then doing Convert to mesh operation in Object Mode .
Why its cool ? ( at least for me )
As NPR user , my problem with Blender is Freestyle render time . Sometimes it refuse to render or having hours to get line art render pass . Especially if I have complex Geonode generated scene .
But EEVEE mulitipass very essential in my currect workflow . Meanwhile pwToon plus DAZ Outline rendering script although not give you option as detailed as Freestyle is very fast ( render in just one - 2 minutes for 5000px wide image ) . So having same Camera view is like DOUBLE WIN for me . Now I can easily getting the best of both world ;)
I Hope this info useful for you guys . Thanks
Comments
I agree it is very nice. Not sure if it works with blender 3.
I`m exporting various meshes which created using geonodes - array plus camera from 3.0.1 and it seem works fine .
BTW I`m still using addon version 1.0 and I`m aware the addon already updated into V2 , maybe that the reason its not working in your side @padone ?
Also I`ve noticed if you have muliple objects with empty parent you need to unparent /unlink first then move into new collection to avoid the error . It seem not working with empty but work if you parented those into camera . Not sure what caused that maybe @milighost can give us insight ;)
Just to clarify, never said it doesn't work on my side, just that I'm not sure it works with blender 3 because the last update is for blender 2.9. Don't have the time to check it. Thank you for testing this.
I have only limited usage (mainly getting instancies over to DS), the Duf exporter is working in Blender 3.1.2
In the Geometry nodes, you need to make sure you are actually creating instancies. As example: For single objects that you are distributing, when you have added the object to the nodes, there is an option in the "Object info" to "As Instance", enable that. When exporting as Duf, make sure the "real" object is selected along with all its instancies, and it will export them correctly. (I have had no issue)
Oh thanks. I think I had this before the great HDD massacre of 2021, and forgot it existed.
Is the DSF Export script still available anywhere? Last time I've checked the script it was only working in Blender 2.7x (I believe I had it in Blender 2.74) so if it had any updates I must have missed the unfortunately. Does anyone have a link to the script? It appears milighost's google site doesn't exist anymore.
Thanks in advance :)