Weight Mapping not being sent to Carrara from Daz Studio

Hola guys and gals. Been a while since my last post, but still using Carrara every day. Quick question regarding weight mapping:

I modeled a new set of eyes for my genesis character. I rigged the model in DS using General Weight Mapping. The item functions as expected in DS. However when I import the .duf file into Carrara, the bones are in place, but none of the rotations are functional. I suspect that somehow the weight mapping isnt transferring. This is surprising to me, because any other models I import into Carrara from DS work just fine, including all the Millenium figures and even Genesis1. Obviously this "can" work, perhaps I chose the wrong weight mapping mode, or maybe I missed something with the export settings?

Any help will be greatly appreciated. Thanks everyone. Happy Mother's Day!

Comments

  • StezzaStezza Posts: 8,061

    Hi Rashad, convert weight mapping to Blended Weight and save

    and see if that helps when you open it up in Carrara  wink

  • Rashad CarterRashad Carter Posts: 1,803

    Stezza thank you so much for this info. I'll test it out and let you know how it works. This information should almost be a banner! Thanks again!

  • StezzaStezza Posts: 8,061

    hope it works out for you.. keep everyone informed of your progress wink

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