How to load morph from asset to the Figure?
iyelang99
Posts: 1
Hi! How to load morph from asset to the current Figure using SDK? Is there any such example? Or what class and functions do I need? Thanks!
Comments
Hi! I managed to figured it out.
Basically it's flow is:
1.findNode
2.Tranform node to skeleton
3.transform skeleton to object
4.find morph ob this object
5.getValueChannel from this morph
6.setValue
done