How can I use The Machine in Daz?
WillowRaven
Posts: 3,787
I bought an oldie during a recent sale that looks cool as crap ... The Machine
Problem ... I've gotten so used to a bajillion compatible software names being listed, I never bother to read that anymore and didn't realize it is a Bryce product.
Now ... I do happen to own Bryce 7.0 Pro ... I just never learned how to use it. Since I never really have time to just play around, what's the fastest way to convert this product to be used in the most recent Daz Studio program?
How can I use The Machine in Daz?
Comments
Since you have Bryce, load the asset, select it and then File > Export Object. Select Wavefront OBJ Files (very low down in the list). It will create a .obj and a .mtl file which you can import into Studio. Maybe the Studio Bridge works directly from Bryce. Just give it a try. (I assume that you mean Studio by "Daz", not Bryce, Carrara or Hexagon, those are also Daz.)
Right ... I meant Daz Studio. Will exporting it as an obj keep all the textures?
I think the textures are converted to images when exporting. You may have to adjust them to your liking. Same we have to do when we get anything from Studio to Bryce. Materials/Shaders/Textures whatever you call it, are not compatible between Studio and Bryce.
If i remember well, DAZ Studio 3.x was compatible with Bryce procedurals, but when sending from Bryce to DAS Studio 4.x+ it gets converted into low quality image-based textures (?)
Anyway, i would suggest to use iRay shaders in DAZ Studio for modern replacement...
There was a plug-in, though i think it was older than DS 3, that allowed at least some use of Bryce materials in DS.
Ah, interesting! Anyway, i guess that way is only available to those who still have all needed things to make it work.
EDIT:
Another suggestion, which is maybe weird one, you can also make a HDRi from that bryce scene to use as hdri drop in DAZ. In case you ever need something like that instead of getting 3d objects.
As i have The Machine myself, i launched Bryce and decided to see if following works:
At least for me, attempting to select the whole scene and "Send to DAZ Studio" leads to Bryce crashing to Windows with error. Maybe, scene being 27 mil polygons have something to do with this.
So, i think, Horo's suggestion to use "export" function would work instead. Or that hdri 360 degree thing.
I know how to export OBJ's. I am new to playing with Iray and HDRIs, though. Would it be too much bother to give me step-by-step instructions?
I can't help myself much with step-by-step descriptions to follow as i'm still a learning beginner myself, however perhaps following links would help you until someone comes to rescue:
1) from Bryce side:
https://www.daz3d.com/forums/discussion/145976/rendering-hdr-files-for-daz-studio/p1
https://www.daz3d.com/forums/discussion/175186/hdri-creation/p1
https://www.daz3d.com/forums/discussion/113161/can-i-render-hdri-with-bryce
2) from DAZ side:
https://www.daz3d.com/forums/discussion/189166/make-your-own-hdris/p1
https://www.daz3d.com/forums/discussion/347586/why-the-heck-didn-t-anyone-teach-me-about-hdris/p1
https://www.daz3d.com/forums/discussion/238251/iray-environment-map-hdr-and-background
https://forum.daz3d.com/forums/discussion/456186/hdri-backgrounds-are-extremely-low-rez
Awesome ... thanks :)