Enviroment options

Dear all,

i have two quetions:

1. does someone know why I dont have a "enviroment option" entry when I load for example an house szene? When I than load in a character than this entry appears in the szene tab.

2. When i have a scene and one character I can add a diffrent envirement map to my scene. But when I load a second character the previous added map disapears and the standard map is returned. Even when I look the map which I added before. How can I look an enviroment map continuously even when I load new probs resp. chars?

Thanks in advance for your support.

BR

 

Comments

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • thanks for your prompt reply.

    But when I merge a file (character) in my existing scene my envirement map (from my base scene) is still begin overwritten from the new file which I merged.

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • The trouble is that the node from the emrged scene still loads, and replaces the values from the existing node. Saving as a subset and excluding the Environemnt node should avoid this, but if you select the node adn copy nefore loading, then (reselect the node and) paste that should restore the required settings.

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