Blender 3 compatibility
Hi there,
Is Daz to Blender Bridge compatible with Blender 3? I tried it, and I got this error:
Python: Traceback (most recent call last):
File "C:\Users\phoenixart\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\DTB\DtbOperators.py", line 349, in execute
self.import_one(fbx_adr)
File "C:\Users\phoenixart\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\DTB\DtbOperators.py", line 318, in import_one
DtbIKBones.bone_disp(-1, True)
File "C:\Users\phoenixart\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\DTB\DtbIKBones.py", line 346, in bone_disp
bone_disp(i, flg_hide)
File "C:\Users\phoenixart\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\DTB\DtbIKBones.py", line 351, in bone_disp
bone_disp2(idx, pbones.get(ik_name[idx]),abones.get(ik_name[idx]), flg_hide)
File "C:\Users\phoenixart\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\DTB\DtbIKBones.py", line 337, in bone_disp2
pose_bone.custom_shape_scale = scales[idx]
AttributeError: 'PoseBone' object has no attribute 'custom_shape_scale'
location: <unknown location>:-1
Comments
To my knowledge not yet. It did just release recently. I'm sure Daz will have it updated soon.
Thank you, frank0314
For now, I'm exporting the FBX, which works fine, though I guess there's more control with the bridge.
I'll keep an eye on future updates.