Released - C66 Graphics Plugin *Commercial*

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Comments

  • TotteTotte Posts: 14,013

    thenoobducky said:

    Can I ask what is the policy on upgrade to Daz studio 5? Knowing that Daz studio 5 is coming in the future and plugin is definitely going to be broken, I am very hesitant to buy new plugin without knowing daz 5 will be supported without having to pay again.

    That really depends on how much work it is to make it work again. And I thjink DS 5 is not very close nopw when DAZ got DS to run on macOS.
    If the work is within reason, the update will be free, otherwise it will be at an update price for those owning the previous version.

    My issue is that most of my products are scripts and plugins, and one cannot spend 6-12 months doing free upgrades, still need food on the table.

  • Totte said:

    My issue is that most of my products are scripts and plugins, and one cannot spend 6-12 months doing free upgrades, still need food on the table.

    Just do what the Vikings did to put food on the table laugh

  • TotteTotte Posts: 14,013

    DoctorJellybean said:

    Totte said:

    My issue is that most of my products are scripts and plugins, and one cannot spend 6-12 months doing free upgrades, still need food on the table.

    Just do what the Vikings did to put food on the table laugh

    When we visited NewPort two years ago, my friend there said: - "Remember, the pillaging days are over. No visits to monastaries.
    So nope, no fun no more!
     

  • TotteTotte Posts: 14,013
    edited October 2021

    Just to give those who want to spice up their GUIs in their scripts. Here is how I create a Dropshadow-layer from a png image, that I can add to my drawstack,

    // ------------------------------------------------// generateDropShadowImage// ------------------------------------------------USTEE.prototype.generateDropShadowImage = function(o3DImage) {	this.oC66Graphics.grabAlphaChannelFromImage(o3DImage);	this.oC66Graphics.blurCurrentImage(this.wPWDropShadowAmountAdjust.value);	var oAlphaImage = this.oC66Graphics.getDonePixmapAsImage();	var oShadowImage = new Image(o3DImage.size.width, o3DImage.size.height, Image.Format_ARGB32_Premultiplied);	var oColor = new Color(0,0,0,255);	oShadowImage.fill(oColor);	oColor.deleteLater();	oShadowImage.setAlphaFromImage(oAlphaImage);	oAlphaImage.deleteLater();	return oShadowImage;}

    And the dropshadow in action on the "3D terrain view", from the upcoming UST - II Ecology Engineer.

    dropshadowinaction.png
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    Post edited by Totte on
  • lukon100lukon100 Posts: 809
    edited August 2022

    Says it's for Daz Studio 4.20. But can it also work with 4.11?

    -----------------------------

    I experimented. Yes it does work in 4.11.

    Post edited by lukon100 on
  • TotteTotte Posts: 14,013

    lukon100 said:

    Says it's for Daz Studio 4.20. But can it also work with 4.11?

    -----------------------------

    I experimented. Yes it does work in 4.11.

    The plugin will probably work in 4.11 (I haven't tested it ) but it does not use any special things that I know was introduced in later versions. 

  • jjoynerjjoyner Posts: 622

    @Totte,

    Hello.  I am running Daz Studio 4.21 and version 4.22 Beta (so that I could run Decimator).  Your C66 Graphics Plug-in is installed in my Daz Studio 4.21 but not in my 4.22 version.  How can I get your C66 Graphics Plug-in installed as a plug-in in 4.22 also so that I can run other installed products in 4.22 that use your plug-in?  I need it in 4.22 for Ultra Scenery Toolbox - Volume One, Ultra Scenery Toolbox - Volume II, Billboard Maker and other products.  Thanks.

    Plug-ins.jpg
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  • ShimrianShimrian Posts: 533

    Hi @jjoyner,

    Good news, it does work with Beta, but I'm not sure what versions of Beta. I have the latest Beta version 4.22.1.162 installed and was able to get the C66 Graphics Plug-in to work. I think I uninstalled and reinstalled it, but I do remember I initially had issues with it showing up. I thought it was related to moving my content library to another drive, but maybe it was something else? Are you getting the error that says the plug-in is missing? I see the dll is in the new beta path but it's also in the old path as well so it works in both apps.

    c66 on beta version.png
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  • NorthOf45NorthOf45 Posts: 5,515
    edited August 25

    jjoyner said:

    @Totte,

    Hello.  I am running Daz Studio 4.21 and version 4.22 Beta (so that I could run Decimator).  Your C66 Graphics Plug-in is installed in my Daz Studio 4.21 but not in my 4.22 version.  How can I get your C66 Graphics Plug-in installed as a plug-in in 4.22 also so that I can run other installed products in 4.22 that use your plug-in?  I need it in 4.22 for Ultra Scenery Toolbox - Volume One, Ultra Scenery Toolbox - Volume II, Billboard Maker and other products.  Thanks.

     The plug-in is available for both my installations (4.22.0.16 General Release and 4.22.1.161 beta). According to the installer, it should install to any recognized version of Studio (from the path for Software Base in DIM settings). Is the plugin code actually present in the beta folders (Program Files\DAZ 3D\DAZStudio4 Public Build\plugins)? Have you tried re-installing it?

    Post edited by NorthOf45 on
  • TotteTotte Posts: 14,013

    The installer package for DIM should install for Public beta and release versions (something Daz, not I have any control over though).
    But it's important that the paths for DS folder is the same as the one DIM sees, or it will fail.

     

  • Richard HaseltineRichard Haseltine Posts: 101,415

    Totte said:

    The installer package for DIM should install for Public beta and release versions (something Daz, not I have any control over though).
    But it's important that the paths for DS folder is the same as the one DIM sees, or it will fail.

    and of course a beta must be installed, using the current software path settings, before the plug-in.

  • jjoynerjjoyner Posts: 622
    edited August 25

    Hello All.  Thanks for your replies.  When I try to launch Billboard Maker in Daz Studio 4.22, I get the error message that the C66 graphics plug-in is not found.  I had not attempted to uninstall and then reinstall the plug-in but will do so later today.

    SOLVED:  Uninstalling and reinstalling the plug-in fixed my situation.  The plug-in is available to me in version 4.21 and version 4.22.   :)

    Post edited by jjoyner on
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