Morphs from Blender to Daz not working properly [Solved]
Complete beginner with Blender here. When importing a Genesis 8 Basic Female (no morphs, clothing, hair, anything) into Blender, I'm able to do some basic scultpting. When using the "make new morph" option, everything seemingly works out fine as outlined in probably the most popular guide on YouTube for the bridge (not sure if I'm allowed to link) until the very last step.
Instead of applying the morph to the G8F figure, the created slider (generic name "to_daz_morph") does nothing but shrinking/enlarging the figure. I did not rename the morph during export from Blender, or import into Daz. obj. file is displayed correctly in 3D Viewer. Using current version of Daz unless I'm much mistaken. From my layman's perspective, something goes wrong during import into Daz, but I'm not sure what.
I'll provide screenshots if you need them. Thanks for the help.
Comments
It's scaling issue. When importing the morph with morph loader, remember to set the scale to 10000 I think it is off the top of my head.
Problem solved. Cheers!
The main thing is to make sure the preset used in the OBJ exporter matches the preset used in the importer/Morph Loader.