Adding IK to Daz To Blender Rigs
pretendforreal_707d4f4a31
Posts: 47
Hi!
Does anyone have a quick solution for adding IK to rigs exported over Daz to Blender Bridge? There used to be a very useful "convert to rigify" section that would let you add IK to hands and feet as needed but its long gone.
Any advice is very much appreciated.
Comments
I installed the latest version and the 'convert to rigify' was there...
Ok- So it does show up in Pose Mode but not in Object mode. Also it is only showing up for newly imported characters not for characters where I have renamed the rig. Which I often do to be able to sort through multiple rigs in the same scene. Also converting the whole rig to rigify seems to incorrectly weight paint a bunch of the face bones and the gums and lips distort like crazy when I try to pose the characters.
it does allow me to add IK to the existing rig though which is very helpful. So I'll just stick with that as a win.:)