Q: Fluid animation to daz?
spa
Posts: 43
Is there a way to export a fluid or particle simulation from blender and import it to daz, preferably direct into the timeline?
Alembic import is still not supported, there is no obj sequence import in DAZ and fbx isn't working (or I'm doing something wrong).
TIA
Comments
I don't know because I don't own FLUIDOS for DAZ studio but AFAIK it supports OpenVDB so you could save a particle cache in Blender as that, I have done that with Octane render in Carrara for clouds and smoke, I could also be totally talking out of my butt too because I don't actually know.
obj sequence
a video, not tried
and
https://sites.google.com/site/mcasualsdazscripts9/mcjobjbasedanim
Talking about a Blender fluid anim, not fluidos :)
And the wp guru way is not working, because in the blender animation every obj is a complete new mesh with a different face count.
Tried it and it's working.
But positioning the obj to fit the scene is a real pain.
Thanks for your replies.
So if andybody is trying this ...
The mcj script is the only way I got some decent results.