Show us more of your 3Delight renders

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  • fixmypcmikefixmypcmike Posts: 19,585

    Here's one from the RRRR challenge:

    Title: Who Doesn't Love A Beach Party?
    What could go wrong?  Everybody likes the beach.  Everybody likes food.  Alas, Jaime forgot that seagulls also like food on the beach.

  • Sven DullahSven Dullah Posts: 7,621

    Fixmypcmike said:

    Here's one from the RRRR challenge:

    Title: Who Doesn't Love A Beach Party?
    What could go wrong?  Everybody likes the beach.  Everybody likes food.  Alas, Jaime forgot that seagulls also like food on the beach.

     

    Love the ambience, cool!! 

  • TynkereTynkere Posts: 834

    Thanks.  Will try not to interrupt too much or be too long.  Probably just something in render settings.  IN DS 4.12, it doesn't seem to like "Shadow Type Raytraced"   (On the render side, I just used 'default' with Progressive enabled and Gamma enabled at 2.2)  Took too long at 15 minutes, so cancel.  Didn't want to do hair & eyes.

    "3Delight message #45 (Severity 1): S2072: the shader 'C:/Program Files/DAZ 3D/DAZStudio4-V4_12/shaders/omnifreaker/displacement/omDispStandard2.sdl' uses a different interface version. Automatic conversion was successful. It should be recompiled for better performance."

    Deep Shadow Map (don't remember that one)  takes a while and gets the following error but at least renders.  AoA's "Metalized Glass Shaders" don't cast colored shadow as expected.  Settings for water in the glass could be better. For that matter the base board looks strange.  0_o

    Will look at the links on your sig.  : )z

    PS: Was it "Mustakettu" who had a script to convert mdl to rdl?  Script out there --> iray to 3DL?

    FINAL-Render-for-DAZ.png
    1080 x 810 - 900K
  • fixmypcmikefixmypcmike Posts: 19,585

    Tynkere said:

    PS: Was it "Mustakettu" who had a script to convert mdl to rdl?  Script out there --> iray to 3DL?

    There's this one:  https://www.daz3d.com/rssy-iray-to-3delight-converter-and-merchant-resource

     and a free one:  IrayTo3Delight conversion script - Daz 3D Forums

    but I haven't had much luck wiith either of them.

  • Sven DullahSven Dullah Posts: 7,621
    edited January 22

    Fixmypcmike said:

    Tynkere said:

    PS: Was it "Mustakettu" who had a script to convert mdl to rdl?  Script out there --> iray to 3DL?

    There's this one:  https://www.daz3d.com/rssy-iray-to-3delight-converter-and-merchant-resource

     and a free one:  IrayTo3Delight conversion script - Daz 3D Forums

    but I haven't had much luck wiith either of them.

    Yup I have the free script, for some reason it puts the diffuse map into reflection color, which is of no use whatsoever + you can't use raytraced reflection with a colormap in there...and I don't recall it converting roughness values to glossiness either, so might aswell just apply whatever RSL shader you prefer;)

     

    Post edited by Sven Dullah on
  • Sven DullahSven Dullah Posts: 7,621
    edited January 22

    @Tynkere

    I'm using DS 4.20 and just today used a ds standard spotlight with raytraced shadows. What was trace depth set to in rendersettings? For raytracing to work you need min1 tracedepth, 2 should be more than enough, unless you really want reflective bounces between those glass surfaces to multiply. 

    Regarding the AoA shaders...haven't used them for a looong time but they should work AFAIK, can do a test later...zzdevil

    Did you use any GI light? If you use no bouncelight and have no ambient light in the scene, the dark areas will take longer to calculate. You could try adding the UberEnvironment2 in ambient mode (no tracing) at a very low intensity, could help with rendertimes.

    Hair...complex hair and standard spotlights with a high shadowsamples value is a bad combination, really. Two thoughts: Use AoA spotlights with transmapped stuff flagged for alternative samples, and use OmUberSurface with occlusion disabled. Worst case scenario: Use two copies of the hair, one without opacitymaps but with "Fantom" enabled, so it does not show in render but still casts shadows. For the other copy, turn off shadows.

    Check the offending opacity maps in an image editor. If they are properly done there should be only black and white values. If not (probably not), fix them:)

    Post edited by Sven Dullah on
  • Sven DullahSven Dullah Posts: 7,621

    Oh, and while I'm at it...if you use a standard spot, set falloff to 2 for correct physical behaviour, and set light intensityscale to 1000000 or along those lines;) When you have enough light, use the regular intensity slider to fine tune!

  • Sven DullahSven Dullah Posts: 7,621
    edited January 23

    @Tynkere

    Applied the AoA crownglass teal to the sphere, created a ds standard spotlight with raytraced shadows, seems to work as expected in DS 4.20...

    image

    ...and Carnival tealgold

    image

    Trace depth 1 is enough to get the colored shadows, however, if you also make the groundplane reflective, you'll need atleast 2 for the reflections to show:image

    And no, forget deep shadow maps, they are not raytraced so the shadow will always just be black, and they render much slower for that matter;)

     

    Crownglass teal.png
    800 x 494 - 193K
    Carnival teal gold.png
    800 x 494 - 229K
    Carnival teal gold+reflective dz default.png
    800 x 494 - 242K
    Post edited by Sven Dullah on
  • TynkereTynkere Posts: 834
    edited January 23

    Thanks both of you about scripts.   

    ----

    Glad to know to avoid deep shadow and concentrate on why raytrace gums up.  Must have color glass shadows!  ; )

    For some reason -- maybe it's 4.21-- I thought Awe-surface and Uber had been 'simplified' -- no pulldown menu for textures.     

    Thanks for tips on what I should look for & how to improve.  Will play with it in DS 4.20 tonight.

    ----

    @Everyone

    Everyone's renders very well done. I have a lot re-learn, then learn even more.

    Apologies if this was intrusive tho.  "Show us your renders" topic not supposed to be Q&A!

     

    Best wishes & thanks for your patience. : )

    Post edited by Tynkere on
  • Sven DullahSven Dullah Posts: 7,621

    No worries mate, glad to help if I can!

  • Sven DullahSven Dullah Posts: 7,621
    edited January 23

    Converted the "Majestic" to awe, think it's ready to roll...

    image

    Majestic awe.png
    2400 x 1350 - 3M
    Post edited by Sven Dullah on
  • csaacsaa Posts: 824

    Sven Dullah said:

    Converted the "Majestic" to awe, think it's ready to roll...

    image

    Sven Dullah,

    It looks good! Coupled with the pearly environment lighting, the car is a showroom eyecandy.

    Cheers!

  • Sven DullahSven Dullah Posts: 7,621

    Thank you! I've been eye-balling it for quite some time, great model!

  • TynkereTynkere Posts: 834

    Very nice indeed.  Incentive spurs effort.  Want to be able to do that!  Belated new year's resolution.  : ) 

  • FirstBastionFirstBastion Posts: 7,773

    Revisiting 3Delight rendering. Victoria 6 HD

  • TynkereTynkere Posts: 834

    Lense flare a nice touch and (for me at least) shows what hair, teeth, eyes, & clothing should look like when someone knows what they are doing.  ; )

     

  • Sven DullahSven Dullah Posts: 7,621

    Tynkere said:

    Lense flare a nice touch and (for me at least) shows what hair, teeth, eyes, & clothing should look like when someone knows what they are doing.  ; )

     

    Can't argueyes 

  • nattaruknattaruk Posts: 535

    Title: Iolanthe in the Temple

    After looking at some of my first ever renders, made back  in 2015, I thought I would revisit and rework a few of them. I am not self-confident enough to show the original but this is much better!

     

     

  • Sven DullahSven Dullah Posts: 7,621

    nattaruk said:

    Title: Iolanthe in the Temple

    After looking at some of my first ever renders, made back  in 2015, I thought I would revisit and rework a few of them. I am not self-confident enough to show the original but this is much better!

    Beautiful!

    Very brave of you to go back to those days, I rarely want to look back at all the crap stuff I've been posting over the years...when I do, it always makes me feel uncomfortable haha.

    But it has been quite a journey so far, and hopefully it's far from over:-)

  • wsterdanwsterdan Posts: 2,353

    FirstBastion said:

    Revisiting 3Delight rendering. Victoria 6 HD

    Totally gorgeous render. My interest is mainly stylized/toon rendering, but I understand people whose hobby is to try to make things ultra-photorealistic. That's their hobby. To me, though, this render is more than "real enough" (to quote the Doug and the Slugs song). While 3D fanatics might sit down and find things that don't look "real", I firmly believe that the vast majority of people won't find any faults. If this image was in a magazine they were flipping through, they wouldn't stop and comment that it's not real. 

    Very well done!

  • FirstBastionFirstBastion Posts: 7,773

    Sven Dullah said:

    nattaruk said:

    Title: Iolanthe in the Temple

    After looking at some of my first ever renders, made back  in 2015, I thought I would revisit and rework a few of them. I am not self-confident enough to show the original but this is much better!

    Beautiful!

    Very brave of you to go back to those days, I rarely want to look back at all the crap stuff I've been posting over the years...when I do, it always makes me feel uncomfortable haha.

    But it has been quite a journey so far, and hopefully it's far from over:-)

     I think its important to look back on occassion,  to see the progression and the development of the craft.  My Day in a Life thread was started in 2012, so hitting 12 years,  some of that old stuff would have been affected by the tools in those days  as much as the ability to put them to use, and yet,  I was younger and more creative than I am now.  We all grow.  Key is, try to learn something new everyday.  

  • FirstBastionFirstBastion Posts: 7,773
    edited January 25

    wsterdan said:

    FirstBastion said:

    Revisiting 3Delight rendering. Victoria 6 HD

    Totally gorgeous render. My interest is mainly stylized/toon rendering, but I understand people whose hobby is to try to make things ultra-photorealistic. That's their hobby. To me, though, this render is more than "real enough" (to quote the Doug and the Slugs song). While 3D fanatics might sit down and find things that don't look "real", I firmly believe that the vast majority of people won't find any faults. If this image was in a magazine they were flipping through, they wouldn't stop and comment that it's not real. 

    Very well done!

     Thank you. I'm in the good enough school of thought for creativity.  Sometimes you just want to be a photographer and place a couple spotlights and see what develops.  The most time was spent getting that hair under the hoodie.  

    I will mentioned that this render is with DS4.10  I don't think I would try to render with 3DL with any of the versions after DS4.12

    Post edited by FirstBastion on
  • Sven DullahSven Dullah Posts: 7,621

    FirstBastion said:

    Key is, try to learn something new everyday.  

    Thisyesyessmiley

    Thanks for sharing your beautiful render and thoughts! 

  • Sven DullahSven Dullah Posts: 7,621

    FirstBastion said:

    I will mentioned that this render is with DS4.10  I don't think I would try to render with 3DL with any of the versions after DS4.12

    May I ask the reason why? 

  • JOdelJOdel Posts: 6,288
    edited January 25

    Fixmypcmike said:

    Tynkere said:

    PS: Was it "Mustakettu" who had a script to convert mdl to rdl?  Script out there --> iray to 3DL?

    There's this one:  https://www.daz3d.com/rssy-iray-to-3delight-converter-and-merchant-resource

     and a free one:  IrayTo3Delight conversion script - Daz 3D Forums

    but I haven't had much luck wiith either of them.

    Vyktoria also has a couple of Iray-->3DL converters over at Rendo.  I've had good results from them. 

    Post edited by JOdel on
  • fixmypcmikefixmypcmike Posts: 19,585

    Sven Dullah said:

    FirstBastion said:

    I will mentioned that this render is with DS4.10  I don't think I would try to render with 3DL with any of the versions after DS4.12

    May I ask the reason why? 

    Yes, I was curious too.  While most of my renders are done in DS4.8, this one was in the latest 4.22 beta:

    Tag: Fixmypcmike Pull #3

    Title: Goths In Space, the Motion Picture

    The Producer: "You idiot!  When Jack Tomalin called it 'Goths In Space' he meant it evoked a gothic architecture style.  He wasn't talking about actual Visigoths!  And put those knives away, you're making me nervous!"

     

    Pulls: 2544 336 3107 437

    Dagger Dreams 15813  https://www.daz3d.com/dagger-dreams

    Now-Crowd Billboards - Barbarian Warriors Fighting  81952  https://www.daz3d.com/now-crowd-billboards--barbarian-warriors-fighting-barbarian-warriors-vol-iii

    GIS Nova 10995  https://www.daz3d.com/gis-nova

    Misty River Gorge 47883  https://www.daz3d.com/misty-river-gorge

     

    Also used:

    Forlorn GIS Nova  18240  https://www.daz3d.com/forlorn-gis-nova

    GIS Nova Lights  12224  https://www.daz3d.com/gis-nova-lights

    DLD High Gloss Metallic Shaders  10137  https://www.daz3d.com/dld-high-gloss-metallic-shaders-for-ds

     

    The Producer (bald man):

    Genesis 1

    P3DA M4 Business Suit  8411  https://www.daz3d.com/michael-4-business-suit

    Mitch Hair  (a freebie from AprilYSH)  http://shop.aprilsvanity.com/free-items/mitch-hair.html

    Stolz  15498  http://docs.daz3d.com/doku.php/public/read_me/index/15498/start

     

    The Director:

    G2M

    Genesis Night Out Suit  15017  https://www.daz3d.com/night-out-suit

    Kung Fu Hair  19369  https://www.daz3d.com/kung-fu-hair-for-genesis-2-male-s

    i13 50 Essential Emotional Communication Poses 22975  https://www.daz3d.com/i13-50-essential-emotional-communication-poses

     

  • Sven DullahSven Dullah Posts: 7,621

    Excellent stuff, @Fixmypcmikelaugh

  • fixmypcmikefixmypcmike Posts: 19,585

    Sven Dullah said:

    Excellent stuff, @Fixmypcmikelaugh

    Thank you! 

  • TynkereTynkere Posts: 834

    JOdel said:

    Vyktoria also has a couple of Iray-->3DL converters over at Rendo.  I've had good results from them. 

    Sorry for late reply.  Kind of got buried I guess.  They are on wishlist now.

    Thanks for the tip.  : )

  • wsterdanwsterdan Posts: 2,353

    Fixmypcmike said:

     

    Title: Goths In Space, the Motion Picture

    The Producer: "You idiot!  When Jack Tomalin called it 'Goths In Space' he meant it evoked a gothic architecture style.  He wasn't talking about actual Visigoths!  And put those knives away, you're making me nervous!"

    Fun stuff, thanks for sharing!

    Thanks very much also for including all of the assets used, much appreciated. You never know what's going to catch someone's eye in a render like this.

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