Daz3d to blender vertex errors on male faces
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(I didn't know this was a forum and posted this on a different one but I am now posting it here as well)
I have no clue how to solve this but everytime I export a male character the vertex in their face seems to be melting off. Females don't have this problem though... Any suggestions?
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fix please.JPG
1012 x 858 - 60K
Comments
Are you exporting out higher subdivision levels?
It gives me the option to export at level 1, 2, 3 and I usually always pick 2. I just tried it and it works, I don't know how but it does. Thank you!