[Diffeo] Bone doesn't rotate after 'Import Body Morphs'
acdum1857
Posts: 105
This is a diffeomorphic issue.
No problem after 'Import JCMs' and 'Import Flexions'.
However, after 'Import Body Morphs', the rotation values of the bones are changed to purple and values cannot be entered.
Since the value cannot be entered, for example, the knee cannot be bent.
How can I enter a rotation value to properly rotate the bone?
Can't I control each body part like in Daz?
Do I need to control it differently in Diffeo?
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Post edited by acdum1857 on
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