packaging with 5.0
Ruphuss
Posts: 2,631
as i do not get an answer in the other thread here again:
is the bridge working for packaging with ue 5 ?
importing for me is all fine but packaging not
so
my fault or not ?
Comments
What error are you getting? A lot of poeple are reporting issues packaging UE5 in general due to bugs in UE5. Keep in mind it's a very early version of the engine. 4.27 is still in preview and is closer to release.
its this long sentence with "....module rules.....etc"
maybe i will find it somewhere else
here it is:
started a new project for this
just enabled the daz plugin
no daz stuff in it
and it is the new EA2
Helper: Packaging (Windows): ERROR: Expecting to find a type to be declared in a module rules named 'DazToUnrealRuntime' in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the 'ModuleRules' type defined by Unreal Build Tool.
PackagingResults: Error: Expecting to find a type to be declared in a module rules named 'DazToUnrealRuntime' in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the 'ModuleRules' type defined by Unreal Build Tool.
it does not say packaging failed
it just does not create a folder with the exe
the output log has the above message
it says packaging complete and does nothing
in yellow output log says:
LogPluginManager: Warning: Engine version string in ../../../Engine/Plugins/DazToUnreal/DazToUnreal.uplugin could not be parsed ("5.0")
uninstalled daz bridge and all packaging is fine: creates a folder named windows with the exe file
did you hear from people where packaging is fine with 5.0 ?
I don't think many people are trying to package in UE5. It worked for me. I'll try downloading the version off of github later. Maybe something happened with the upload. It sounds like your issue is with the uplugin file though. Maybe try deleting the engine version entry. I'm not sure it's needed. Or, you can remove and retype that line in case there's a bad character in there.
thank you David
i will just wait how it evolves