cinema 4d redshift not converting properly
chad.demoss
Posts: 23
I just found DAZ today and got the bridge to cinema 4d and everything seems to import correctly but If I use convert materials to redshift button all the materials are just they base grey color. Clearly I'm doing something wrong.
Im using cinema 4d S24
Comments
I wanted to add that the only maps I see in the shader graph is the bump map, although I see in the texture folder all the maps for diffuse, rough, height etc are in the folder I have to manually add them to the texture.
Redshift/ Any of the material conversions are currently not supported with the newest release. It is being worked on right now.
You can use the older version of the bridge if you like to use Redshift also once, newest updates can be followed there I will make a post in this discussion once redshift is ready to be tested.
https://www.daz3d.com/forums/discussion/comment/6767541/
https://github.com/daz3d/DazToC4D/releases/tag/1.1
So how do I replace V 1.2.1 with V1.1? I downloaded V1.1 from that link but there isnt an install file and I'm not savy at this stuff as you can probably tell.
Hello!, Any updates for this? I´m stuck on a project because of this bug. =(