UV UNWRAP KEENTOOL (blender) - SHAPE GENERATOR (daz)
Good morning,
I am trying to reproduce perfectly a face from a real person that needs then to be applied to it body and to apply a pose and expression afterward to it.
For this i downdoad the face transfer tool for DAZ to generate the basic shape and apply details (hair/ beard/ teeth..) and on the other side i used the blender add on Keentools to have a way more define texture for the face.
I want to transfer the texture and the morph of the face create in blender to DAZ but the unwrap settings are not the same for both software. For the blender addon i can have the butterfly/ MAxface/ spherical or Legacy and for the Daz i can only access the round one.
1. Is there a way to unwrap the DAZ face texture with a different setting?
2. Or to apply dirrectly the blender unwrap texture and morph to daz?
Thanks !