The scale of the figure is too big!
acdum1857
Posts: 105
I am using Daz to Blender Bridge v280-283 because there is a problem with the latest version of the bridge.
The figure was a normal scale in the latest version of the bridge, but it is too big in the v280-283.
I know that the scale should not be scaled down with transforms as this can cause problems with the weightmap.
(If I'm wrong, please tell me.)
How can I get the figure scale to its normal size without any problems?
Comments
You'll have to search the forum here in one of the pinned threads to the top, maybe the one that introduces the Bridge altogether. There is a manual that has command keys and I believe the one you need to type is:
#real size
In the command box. It's been awhile since I've done that, but I'm 99% sure that's the command. I think that's what you need to fix your problem.
AFAIK, scaling the figure shouldn't have any effect on the weightmaps whatsoever. Weightmaps are stored on a per-vertex basis. As long as they have the same relative shape, it should work exactly the same.
The only caveat is if a weightmap interacts with other objects in the scene, like a particle system or a rigid body.
Thank you for answer : )
In fact, when the figure was exported from Blender to Zbrush, the model size only increased in Zbrush.
Looking closely, the size in Blender was normal.
Before exporting from Blender to Zbrush, I set it to 'Zbrush Unit' and the size became normal.