daz to blender bridge fix eyelashes
100deathpg
Posts: 0
Hello. I use latest version daz to blender bridge. When using shape keys eye-related, eyelashes stay at the same point. Is there a way to solve this problem?
1.png
800 x 300 - 257K
2.png
800 x 300 - 260K
3.png
800 x 300 - 271K
Comments
This should be fixed in the latest version of the bridge, but make sure you have installed the new version of the Blender Add-On as well as the new version of the Daz script. The script installs automatically into Daz when you use the Install Manager, but instead of updating the Blender add-on directly, it just puts a new version of the add-on into the Blender folder (and doesn't install it). This will mean it still doesn't work. You need to go to the Blender Add-Ons panel, remove the old version of the DTB bridge, and then find the new version in the list and install that instead.
Now when you export a Genesis 8 figure, you should find that the eyelashes have their own set of shape keys (separate from the eyelids). From there, you can mix those two shape keys to create combined keys for eyelids/eyes. You do this by setting the keys you want to mix to 1, then clicking the "Shape Key Specials" button (arrow on dark square) and "New Shape from Mix". This creates a new shape key at the bottom of the list (called "Key (somenumber)") which will control both eyelids and eyelashes. You can do the same thing for the right and left eye keys. Just make sure you only have the two keys that you want to mix!
Updated addon in blender. Many thanks!