Blender Animation Switches Armature Layer Visibility
![OVD](https://secure.gravatar.com/avatar/503c37b1f3b2d2bc5318a252b101b5cc?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F503c37b1f3b2d2bc5318a252b101b5cc_100.png)
Hi all. This is really dumb and hindering my workflow, but somehow I've made it so that every time I hit "space" and play my animation, the armature visibility switches back to the one that's highlighted in orange.
I can't for the life of me figure out how I did this or how to change it. Please help!
(Blender 2.91.2)