Daz To Blender Bridge 2.1.0 --- NOT Exporting selected Morphs!
nuno_senica
Posts: 0
Hello DAZ Friends,
For some reason, the plugin is NOT exporting the morphs I selected in the morph dialog window in DAZ. When the character gets to Blender has no morps at all.
The only way I get some morphs exported is if I check the "Include Minimal Morphs" option but than I get the preset morphs, not my "custom" selected morphs!
I'm using DAZ 4.15 and Blender 2.91 (64bits)
Is this happening on your end as well? Any suggestions on how to fix this?
Thank you!
PS - Is there a way to import CVS rules file with this plugin?
MorphExport.PNG
365 x 594 - 30K
Comments
No idea about that, but you should post your message in the dedicated forum for Blender:
https://www.daz3d.com/forums/categories/blender-discussion
All those morphs look like they are the controller type that sets bone movements so not really morphs at all.
You can move the thread to the blender forum your self, by selecting a new category in the edit screen (Blender Discussion)
You are right, just posted there. Thank you.
Same thing is happening for me as well.
Opening the intermediary FBX file in other software than Blender shows that the morph(s) are there. If the same FBX file is imported manually into Blender the morphs are missing.
So its likely something broken with Blender - not with Daz or Bridge. I am going to see what happens in older versions of Blender, will report back.
I think maybe this answers it:
https://docs.blender.org/manual/en/2.91/addons/import_export/scene_fbx.html#missing
I hope I am wrong.
Same issue. Can't export any morphs except the "minimal morphs" which are correctly exported for some reason.
Hi. I found a working solution. Use the "Daz Studio (1 unit = 1 cm) setting. Click "show individual settings" . Set the scale to 10000% (yes, 10,000)
Load your morph.
Worked for me.
Best of luck!
Can you elaborate on what you mean? Where have you found this settings?