DAZ Hair to OBJ with Splines
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I want to export DAZ hair as Obj with splines to be imported in Cinema 4D / Ornatrix so that I can export it as Alembic from Cinema 4D for use in Unreal Engine 4. Any help appreciated.
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I want to export DAZ hair as Obj with splines to be imported in Cinema 4D / Ornatrix so that I can export it as Alembic from Cinema 4D for use in Unreal Engine 4. Any help appreciated.
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If you have Ornatrix, you can use that on transmapped hair using the Hair from Mesh Strips object. dForce hair naturally converts to splines on OBJ export.