Subdivision
bu_es_d66e03e3c8
Posts: 19
Hi I have a question. Can the Subdivision be increased with an Apply?
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Hi I have a question. Can the Subdivision be increased with an Apply?
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In a script or in general use? What do you mean by an apply?
Well, either of the two would serve me ...
You could save a proeprty preset with a specific value; I just had a poke around and couldn't figure out how to access the SubD modifier, though I'm sure it's possible.
I have not been able to access the SubD either
Try these:
Are you sure? Level of detail is the name of an older feature, not supported by the DSON format though it still works in DS.
Edit: yes, that tries to run Convert to SubD on my (already SubD) target, so I'm pretty sure you are looking for old-style LoDs (explicit alternative geometries with reduced polygon counts but the existing vertices matching the base item's) rather than SubD. Edit 2: but the Mesh Resolution property on the object is named lodlevel, so I'm not sure why the script fails for me. Final edit for now - you need to put the code running the Convert to SubD action inside the conditional else block.
Yup - I just tested it on a Cube primitive, and it worked as expected.
(Using DS v4.12.2.6 Beta)
If it's the set that is failing, could the property be locked?
I wouldn't think so, it was a newly created primitive with SubD applied - I didn't save, though, so can't check.