Snapping a Mesh to an Underlying Figure
Almuric
Posts: 15
OK, so this is probably a really dumb question but it is driving me crazy. I'm trying to follow Sickleyield's tutorial on making a simple T-shirt, but there's a point when she says to snap the new plane mesh to the imported Daz figure (in my case, that's a the G8 basic female).
But....the controls for doing this aren't showing up and I cannot figure out where to find them. I'm stuck because I cannot snap the mesh to the underlying figures together the way her tutoral describes. Anyone got ideas?
I'm using Blender 2.91.0 (Win 10 Pro), and Genesis 8 Base Female. The object I'm trying to snap is a simple plane.
Post edited by Almuric on
Comments
You'd better add a link to the tutorial you are talking about and some indication of where in the tutorial she says this. Then people will have a better understanding of the context of the problem.
The tutorial is here: https://www.deviantart.com/sickleyield/journal/Tutorial-G1G2G3G8-Clothing-in-Blender-1-428585748
The comment about snapping is as follows:
"Once you click the snapping tools button, options appear to its right. The dropdown right next to it has an option called "face" (a cube with a white entire side) that you can select, often the best choice for base strip modeling. The other important thing is the button that looks like a pale blue square over a circle. This lets us snap faces onto the body that is behind them even though they are different objects. Turn it on."
The issue is that the tools described simply do not appear when I click the snapping tools button. The Blender preferences are all factory defaults, so I think it's unlikely to be a settings issue, but I was hoping that someone who is using this version of Blender can point me in the right direction.
That tutorial says it used Blender 2.69, which is very old. If you join Deviant Art you could post a comment in that tutorial and possibly get a response from @Sickleyield.
Probably best to search for a few tutorials on Blender Snapping. The blender manual provides an overview, and there are lots of tutorials on practical application. Blender Fundamentals is a good start with clear explanations. The link below shows the snapping functions toward the end.