Wheel movement 'blur'

Serene NightSerene Night Posts: 17,639
edited September 2014 in Product Suggestions

I love all the bikes and cars, but I'm not in love with the static wheels. Would love an easier way to portray motion blur on wheels. I've seen petipet do this for the rotary blades of some of the futuristic models and it looks cool. Would it be possible to do a movement morph for some of the more popular vehicles. Such as yamaki or a tutorial on making it happen?

I realize DAZ can do it's own motion blur... And I've been somewhat successful in photoshop rotating the wheels and giving them blur, but this is somewhat more challenging on vehicles which have only small amounts of wheel showing...

Post edited by Serene Night on

Comments

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    What's the issue with the Daz Studio method? So far as I know, it should work for everything!

  • Serene NightSerene Night Posts: 17,639
    edited December 1969

    Ease of use?

    I've seen products like this:

    http://www.daz3d.com/motion-master-for-daz-studio

    But not sure if it would work with existing version of DAZ

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Well, it's just a matter of creating two frames of animation and telling DS to render the motion blur stuff. At least, the version I'm aware of is. About as easy as applying a shader is. :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    Ease of use?

    I've seen products like this:

    http://www.daz3d.com/motion-master-for-daz-studio

    But not sure if it would work with existing version of DAZ

    It doesn't. :(
  • Serene NightSerene Night Posts: 17,639
    edited December 1969

    What I'm looking for is more of a wheel movement effect. The motion blur seems good for showing wheels as blurry, but not as items rotating. When I motionblur the wheels form frame to frame using DAZ's method, it just doesn't have the same 'spin' look- or if it is possible, it isn't a simple one to achieve.

    What I'm hoping for is more of a spin-motion product, such as you might see that Petipet addz to his/her models. This looks good.

    I like the idea of Motion Master, because there are many types of vehicles, not just wheeled ones whicih might make this a useful product.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Motion Master was a cool tool but even in DS3 it had an issue with IK so I couldn't use it on many figures. For wheels yeah it IMHO a good job

    Weeeeeeee.jpg
    1030 x 455 - 311K
  • Serene NightSerene Night Posts: 17,639
    edited December 1969

    Szark said:
    Motion Master was a cool tool but even in DS3 it had an issue with IK so I couldn't use it on many figures. For wheels yeah it IMHO a good job

    Wow! Love that! Nice work

  • XenomorphineXenomorphine Posts: 2,421
    edited September 2014

    Would like to have a tool like that, yeah. Something where there's just a slight blur on an already solid model.

    Post edited by Xenomorphine on
  • SzarkSzark Posts: 10,634
    edited December 1969

    Szark said:
    Motion Master was a cool tool but even in DS3 it had an issue with IK so I couldn't use it on many figures. For wheels yeah it IMHO a good job

    Wow! Love that! Nice workThanks SereneNight

  • SzarkSzark Posts: 10,634
    edited December 1969

    Would like to have a tool like that, yeah. Something where there's just a slight blur on an already solid model.
    Yeah I wish he would update it to be honest as it create opengl render layers so you can get full control over the blur blending. I wish he would update Surface Mask Creator too.
  • Serene NightSerene Night Posts: 17,639
    edited December 1969

    Szark, I looked at your render again, and just noticed the rattler. Very clever.

    yes, I really do hope for a good tool that makes it easier to produce this effect. I think this must be a struggle issue for lots of people..

    I also agree a slight blur on the edge of the model is a great idea. Sometimes the suggestion of movement is all you need. ;-)

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