Any ideas how to stop transparency of images mapped on to objects.

StuartBStuartB Posts: 596
edited July 2014 in Bryce Discussion

I must be able to do this somehow.

I created an image in photoshop which is just a white background with different coloured squares.
I mapped it on to a 2D plane and it's fine.

When I map it on to a cube, some of the coloured squares can be seen through others.
It's the same with the leaf mapped on to a cube, you can see through the leaves.

I must be missing something.

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Post edited by StuartB on

Comments

  • The DigiVaultThe DigiVault Posts: 454
    edited December 1969

    Hi StuartB4.

    You need to make sure the Transparency Map is JUST Black and White. If its gray at all you'll see thru it.

    Hope this helps.

    Pete

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Is it a UV mapped cube, or the default bryce primitive cube?

  • StuartBStuartB Posts: 596
    edited July 2014

    @ The DigiVault - Thanks very much. Just having a senior moment, or it was a schoolboy error.
    Can't believe I forgot that. I was loading the same picture in and not the proper transparency map.

    @chohole- Just standard Bryce cube.

    I love this place. :-)

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    Post edited by StuartB on
  • The DigiVaultThe DigiVault Posts: 454
    edited December 1969

    No worries....I only know the reason why because I've done it myself;-}

  • StuartBStuartB Posts: 596
    edited December 1969

    It gets worse with age :)

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