(Released) dforce Sheriff Uniform & Props for G8M [Commercial]

ToyenToyen Posts: 1,888
edited October 2020 in Daz PA Commercial Products

Sheriff Uniform with props for G8M now available! - https://www.daz3d.com/dforce-sheriff-uniform-and-props-for-genesis-8-males

Post edited by Toyen on

Comments

  • GordigGordig Posts: 10,058

    Cool stuff, although you can clearly see the badge deforming in the first promo. Could you make that a separate prop instead?

  • ToyenToyen Posts: 1,888

    No plans to make it a prop sorry. Because of it's size I chose to make it part of the shirt/fully conforming knowing the limitations to prevent poke-through.

  • Hurdy3DHurdy3D Posts: 1,047

    cool!

  • Carola OCarola O Posts: 3,823

    It looks quite nice :) I do have a question though, regarding the sheriff star, does it have its own surface? So one can easily hide it if wanting/needing too

  • ToyenToyen Posts: 1,888

    Yes both stars (shirt and hat) have their own surface and can be hidden by setting the opacity slider to 0.

  • barbultbarbult Posts: 24,244

    That star is screaming out to be attached to a rigid follow node, to avoid distortion and allow for easy adjustment of position. I understand you don't intend to do that. It is a shame.

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,970
    Wow @Toyen this looks great.
  • AllenArtAllenArt Posts: 7,169
    barbult said:

    That star is screaming out to be attached to a rigid follow node, to avoid distortion and allow for easy adjustment of position. I understand you don't intend to do that. It is a shame.

    Agreed.

  • Hurdy3DHurdy3D Posts: 1,047
    AllenArt said:
    barbult said:

    That star is screaming out to be attached to a rigid follow node, to avoid distortion and allow for easy adjustment of position. I understand you don't intend to do that. It is a shame.

    Agreed.

    good point, the star should be a separat prop

  • ToyenToyen Posts: 1,888

    Thank you for the nice comments! :)

    Regarding the star, rigid follow node for the star was just not giving me the results that I wanted in that area. There was more poke-through than I expected when posing and it was twirling too much when twisting the left arm so I decided to make it conforming with some inevitable distortion.
    I understand that some would still preffer to have that option available. I will see what I can do. :)

  • JOdelJOdel Posts: 6,286

    Could add one as an optional prop and let the user have the headache.

  • CybersoxCybersox Posts: 9,058
    JOdel said:

    Could add one as an optional prop and let the user have the headache.

    Agreed.  Except for the badge it looks phenomenal. 

  • YES, and a 1911 with a functioning slide.  One question, are the hammer and safety operational like the slide so the pistol can be worn in "Condition 1" (cocked and locked)?  Going to be an instabuy for me once it is released.

  • ToyenToyen Posts: 1,888

    The product is now live!
    There are three morph sliders for the gun (the slide, the trigger and the hammer). I will look into including one more option for the badge but it's probably going to take a week or two before it's live :)

  • 3Ddreamer3Ddreamer Posts: 1,300

    And it is in my cart. smiley Thanks for looking at a badge-prop option

  • Worlds_EdgeWorlds_Edge Posts: 2,152

    In my cart now. Looks great. 

  • Toyen said:

    The product is now live!
    There are three morph sliders for the gun (the slide, the trigger and the hammer). I will look into including one more option for the badge but it's probably going to take a week or two before it's live :)

    Thank you for properly modeling a 1911 piostol.

  • ToyenToyen Posts: 1,888

    Happy to hear you like it! :)

  • fastbike1fastbike1 Posts: 4,078

    I don't know how the Sheriffs carry where you're from, but Condition1 isn't done in Texas. They don't carry 1911s either, at least in the Counties around me.

    YES, and a 1911 with a functioning slide.  One question, are the hammer and safety operational like the slide so the pistol can be worn in "Condition 1" (cocked and locked)?  Going to be an instabuy for me once it is released.

     

  • billyben_0077a25354billyben_0077a25354 Posts: 771
    edited October 2020
    fastbike1 said:

    I don't know how the Sheriffs carry where you're from, but Condition1 isn't done in Texas. They don't carry 1911s either, at least in the Counties around me.

    YES, and a 1911 with a functioning slide.  One question, are the hammer and safety operational like the slide so the pistol can be worn in "Condition 1" (cocked and locked)?  Going to be an instabuy for me once it is released.

     

    I AM from Texas and know of several PD's in TX that DO carry 1911's in Condidion 1 (one in particular in the D/FW TX area that carries Kimbers exclusively) and know of several other departments (mostly rural) that give officers the option of carrying their own 1911 if they choose.  A lot of departments have gone from 9mm & .40 calliber to .357 Sig but a few still give the offlcer (usually older officers in plain clothes) approval to carry a 1911 if they are trained properly in the 1911 manual of arms and choose to carry it.  Some of the Texas Rangers used to carry 1911's as an option (rangers personal choice) as they were familar with it after WWII.

    That is all of the history lesson and back to our regularly scheduled programming and this great asset.  I have several young ladies that will be pulled over by an officer in this asset soon.

    Post edited by billyben_0077a25354 on
  • nonesuch00nonesuch00 Posts: 18,131

    The draping and tucks you've done there are good.

  • LintonLinton Posts: 542

    Thank you Toyen for the outfit! Downloading now!

  • ToyenToyen Posts: 1,888

    In the coming days there should be an update to the product that includes the option to use the star badge as a rigid follow prop.

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