Daz monstrosities...carrara compatible?
rubidium
Posts: 27
Hello
Daz monstrosities (undead fiend, skullcrusher ogre, infernal behemoth) are now in fastgrab. I am thinking to buy some of them but only if they are compatible with Carrara. They are based on genesis. The characters are in .cr2 and .duf formats, and the textures are in .duf and .mc6 formats.
Has anybody tried them in Carrara? Are they compatible?
Thanks in advance
Ramon
Comments
I don't have any of those but I imagine they would work to a degree..
If anything you may need to apply the textures manually along with any bump maps and displacement maps
and you always have the 30 day money back guarantee if they don't work
;-)
Yes, they work. You do have to tweak the shaders (I just raise the bump value), but they look pretty good. Like Stezza says, the 30 day guarantee may make it a less painful decision. I did this with "Undead Fiend" in Carrara;
Thank you for your help. I have bought the infernal behemoth and will try it in carrara tonight.
Ramon
Thank you Dartanbeck... now I must learn to use genesis.... i have been working with generation 3 figures in my animation project... :--)
Ramón
Ok. So Infernal Behemoth appears in the People - Female - FantasyScify category :-D
One question... how can I get rid of the white seams?
Ramon
OK, after some research in the forums I found the answer... it's a problem with the texture filtering, changing it from "fast mip map" to "sampling" solves the problem. This forum is a great learning tool.
Ramón