Apparently E-Cycles already supports the 3000 line
TheMysteryIsThePoint
Posts: 2,960
I got this email today:
Hello everyone,
new versions of E-Cycles from now on will have driver 452.06 as the recommended version. You can download it here https://www.nvidia.com/Download/index.aspx for Windows 7, 10 and Linux. For Linux, if you prefer to use the official repositories version, you can use version 450 or more.
This new versions have much better viewport denoising quality and performance, are now stable and support the latest 3xxx cards. I recommend everyone to upgrade as soon as possible. Please let me know if you still require a version of the E-Cycles stable releases supporting older driver versions.
Kind regards,
Mathieu
I would love to see how fast E-Cycles is on a 3090!
Comments
I imagine like me many others wallets don't support the 3000 line and the additional hardware such as motherboards and power supplies needed
Oh man, I'm so stoked for this. I plan on getting this 3090 as soon as I possibly can. The animated feature I'm doing will have it's render times cut by leaps and bounds! I'm on a 1080ti and I was just looking into upgrading to a 2080ti right when the announcement for this line came out. Can't wait.
I'd be interested in comparing the difference between ecycles and none.
Because the cost... hmmm
Hopefully tomorrow I will be finished building the scene I am working on, can at least compare optix in vanilla vs optix in ecycles on my 2080 super. In a cursory look, I don't *think* the vanilla has AI denoiser yet, but I could be wrong.
they all do in the compositor. In terms of viewport: I think 2.90 does and 2.91 definitely does
you can also get free builds that feature many of the same features, neither the ai denoise nor scrambling distance were actually created by the ecycles guy
I like the bone studio branch for rendering https://blender.community/c/graphicall/ypbbbc/
it has your scrambling distance and ai denoise lightgroups and also will add in some other nifty features that are't in the main builds yet
ah cool, I thought e-cycles was the only one that managed to get the ai denoiser using color + albedo + normal maps for calculating so far. I will probably stick with it for the time being, as I have no idea about using the compositor yet. I have heard it's quite powerful though.
Oh, had a look, you guys do got the AI denoising now. Sweeeeet. If you click on denoising in render and put it to optix in the render properties. Then mosey along to view layer properties at the bottom, You get the option to set it to color, albedo and normal maps there. When I looked the other day, I forgot to put denoiser to optix, so I couldn't see the option *facepalm*
At this point, e-ecycles is not worth buying, especially at the price. As far as I can tell, the only thing e-cycles has that blender does not is the presets, and a bit more coherent render settings setup. I would pay maybe $20 for that. I doubt it will take long for blender to add the new gpu to rendering that would make spending on e-cycles worth it.