FBX export Genesis - mesh resolution
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Hi,
I use DAZ STUDIO 4.6.
I try to export the character GENESIS (latest version) with the FBX format.
When i export it from DAZ STUDIO to UNITY 3D (or MAYA), i can see that the mesh resolution of GENESIS becomes relatively bad.
Perhaps, if i export a native .obj (from DAZ STUDIO to UNITY or MAYA) with the FBX format, the mesh resolution stays very good in UNITY or MAYA!
I conclude about a specific format of GENESIS in DAZ STUDIO..(?) Why GENESIS seems works not very good with FBX export?
Is anyone knows a solution to export GENESIS (with animation) keeping a very good mesh resolution?
Thanks a lot in advance for your help.