May 2020 - Daz 3D New User Cha…
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Using Props: the umbrella, the sandy bottom and the ship. Deviney waves brushes and a school of fish and a turtle added from Pixabay in postwork because I don't own those in Daz, yet. I call this "Navigating," because I feel like we're all trying to navigate through some choppy waters right now.
This challenge is now closed.
Thanks to everyone for participating!
May 2020
Showcased Participants for the May Beginners Using Props Challenge
watchdog79
katiedelongwriter
DMax
Showcased Participants for the March Intermediate Push Modifiers and Deformers Challenge
ATLPR
tfa1
Wicked Whomp
New User Welcome
Hanabi
Congratulations to all those showcased and very nice job to all the participants! There were so many great images this month!![heart heart](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/heart.png)
You can have two or more active dForms and when you use Spawn Morph it will create a single morph that is the compound effect of the dForms
Yes, dForce will stack with other modifiers - once a mesh is dForce you can do anything to it, and if you run a simulation it will drape over the morphed or dFormed shape of the target items.
Thank you Richard![heart heart](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/heart.png)
I saw the questions but I wasn't 100% sure on the answers so I wanted to be sure you got the answers you needed.
1. I am not positive as I don't own that perticular product. That said, I would check the surfaces pane. If it has a material zone to the dome then you could add other images (as long as they work with the mapping on the item) That said, I am not 100% sure on how the product was created. You could try putting in a support ticket/question on it if no one else has it to answer.
![](http://img.youtube.com/vi/Qb1m1vm5EB0/0.jpg)
2. Eastern Dragon is an older set that was made for 3Delight. Is there a specific issue you were having? Were you trying to use it with Iray and ran into an issue. If so, it is likely the issue that katiedelongwriter mentioned above.
3. katiedelongwriter address this as well and tone mapping is the best place to play/adjust what you are asking from within DS.
4. In Iray you would try adjusting or playing with Glossy Layered Weight, Glossy Reflectivity, and Glossy Roughness (as well as Glossy Color) within the surfaces pain. You would need to select all the material zones you want it to apply to and then play with the Weight and Roughness settings for the mostpart. Use the Roughness setting to "tone it down" or ramp it up to your liking just don't go too too low on Roughness or it may make it look too glossy or somewhat plastic.
5. Yes. Within DS there are lighting tools at the top...for more information on lighting in DS, try looking at previous lighting challenges here in the NU Challenge forum. It should have some useful tutorials. If not, let me know and I'll dig some up but just to get you started:
6. In theory "yes" if the arms etc are made for G8 as well as Plague Wolf. That said, it may depend on how extremely the wolf is morphed as to how well it would or would not work. They should apply etc if both are made for the same base figure. I am just not 100% sure (if the Wolf is morphed so that it is way different than G8s shape) if there would be any gaps or maybe issues I can't forsee. It "should" work though. (Sadly again I have neither to try a trial run to be more certain for you)
REPLY TO katiedelongwriter
THANK YOU SO MUCH FOR YOUR THOUGHTS!
Sorry for the late reply, it was a hectic week.
Those particular dragon eyes are all black (pupil, iris and sclera). I've since ontained lots of eyes lol, but have not sifted through them to see which ones will work.
=>Shader for the eye that will allow the eye to be transparent - OK, EXCELLENT to know I'll search for those terms, and perhaps I can find HOW TO CHANGE THEM to transparent.
=>Tone Mapping: THANK YOU!!! Yes, I see it in my DAZ 4.12. That sounds like an extremely important subsection of options. Geez, I'm truely a noob, I have got to find more youtube videos to learn more about using the rendering tab/pane.
(I collected this comment as a knowledge reference, and will ponder your insights further)
Thank you!
REPLY TO: Smoerebroet
That is so incredibly creative, I LOVEEEE IT!!! Even without the missing stars, it is still great.
I understand tho, something goes wrong for me almost every time - I'm still learning - but people have been great about helping me learn.
Hopefully someone will help you solve the problem.
Thank you
EXCELLENT ADVICE THANK YOU!!!
I just collected your reply into a word document as a knowledge reference on these issues, and am contemplating the reply from "katiedelongwriter" as well. The eyes are all black, and I'm not sure why, so I added 2 red iris's to the dragon after rendering the image.
Dragon = old ... lol, yes, but I have a goal of systematically testing the various characters I've purchased so far, and creating "subscenes" for them, then a photo reference - so that I can quickly identify them and add them to a scene if needed.
=>RE: "In Iray you would try adjusting or playing with Glossy Layered Weight, Glossy Reflectivity, and Glossy Roughness (as well as Glossy Color) within the surfaces pain." - I learned about this a bit in the DAZ shader tutorial, but I will definitely be doing some more research into these aspects of DAZ and testing them out.
=>RE: Lighting – I’m in the process of learning more about lighting and testing various DAZ products I’ve purchased recently. I collected your link, thank you. I’m going to collect many more YouTube tutorial links on the subject.
=>RE: Wolf – Good to know. I’ve purchased a few DAZ tools, mesh grabber, (also magnets and converters recently) that might help and will experiment soon.
THANK YOU!!!
Happy to help. I spend most of my time in Tone Mapping once I've got my composition laid out- I have to admit I'm not very good at working with the simulations, push modifiers, etc. yet. Hopefully I'll do something more complicated next year for Intermediate. Were you able to get your eyes where you wanted them?
And great job, guys! You guys had some really clever, nuanced posing and composition in here that really impressed me. Such creativity!
Wow, thank you for choosing me to be showcased.
Congratulations to all the other showcased artists and to the other participants too. It is not easy to come out and show one's work.![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)
One question - why do some of the showcased images lead to different images when clicked on to show the full size, and some lead to the correct full sized images, please?
It does appear that the Intermediate images are crossing to the April challenge images.
Sorry...I generally use the previous to get the format the same ...so sorry about that. I did paste in the correct links (I thought) but maybe I missed some. So so sorry about that. I will get it fixed ASAP![heart heart](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/heart.png)
Thank you! :)