Courtyard Battle Arena Scene - WIP
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Well, ladies and gentlemen, I am in the process of starting out an architectural scene in Hexagon for DS 4.6, and it seems that I'm certainly doing a heck of a job bringing game level concepts, turning around, and making them scenes for DAZ Studio as well. Here's a screenshot of a game level I was making in Unreal Tournament 3, and now have made as a DAZ Studio scene (which is only the first room built, but... I plan to make all the rooms modular, depending on your tastes).
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Courtyard_Arena_Ceiling_-_Sky.png
640 x 480 - 407K
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Courtyard_Arena_Home.png
640 x 480 - 351K
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Courtyard_Loft_Arena.png
640 x 480 - 377K
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Courtyard_Battle_Arena_Scene.png
640 x 480 - 577K
Comments
off to a good start
Thanks. So far this might actually look a little better than the Q3A and UT3 versions that I made, but making sure textures to UVs are as flush, that's another thing. Since I'm more used to BSP texturing as opposed to static mesh/model texturing, trying to make sure that I get over that... I'm pretty much golden. ;)
Oh, and here happens to be a combat scene using this room, and this should be a good example of how this scene can be used: