mcjExoRotator - rotate a static or animated figure around any limb
>>>>>>>>>>>>>> https://sites.google.com/site/mcasualsdazscripts3/mcjexorotatora
This script for Daz studio is intended for animators and pose setting
Example : you spent hours creating a walk cycle. only to discover that ... yes your character is tilting
back or forth too much and defies the laws of physics
Using this script you can rotate the animated figure just the right amount and save the day
exo002.jpg
1280 x 640 - 51K
exo001.jpg
1280 x 640 - 55K
crouch.gif
500 x 500 - 644K
Post edited by mCasual on
Comments
Thank you, it looks handy :)
welcome
note that later today i'll post another version that doesn't require the use of 2 cylinders
it will probably be named mcjBipedTweak
Thanks for excellent scripts !!! BTW I wonder if you`d already experiment with midi information for controlling animations . It would be cool
this spring/summer i want to interface the Kinect with Daz Studio
i already have a script for the Wii-motes and gamepads and a microphone's average loudness
https://sites.google.com/site/mcasualsdazscripts/mcjwiikit-for-daz-studio-3-pc-version-zero-beta-not-stable-yet
https://sites.google.com/site/mcasualsdazscripts2/mcjhidkit
depending on how i interface the kinect ( OSC ) maybe it will open the way to midi