Terrain Setups (faced down) For new project WWII in the Pacific (boardgame)

edited January 2014 in Bryce Discussion

Been working on project here to make maps for WWII in the Pacific. Its been years since i used Bryce 2 and 4, believe i made some maps back then for D&D roleplaying. Now i am trying to find the right material textures from deep sea to shallow waters, then beaches toward mountain peaks.

After messing with Bryce 7 Pro, still trying to set it up so it wont be too bright or dark. Once i get it setups, then i will need to add roads, installations, compass, texts, etcs. I was just wondering if possible to keep the map intact (Lock the background while adding features to it like adding installations such as buildings). This way i can remove certain icons off the map without damaging the background terrians. So i may need another software to do that. Dont get confuse with Bryce with this option, i mean using .bmp files by adding and removing icons on the previous maps.

Optional, what i probably do is once i get the maps setup, i could run to OfficeMax to print it out like a large poster and use counter pieces, like tabletop wargames.

I have played many wargames in the Pacific in WWII, none doesnt quite feel like the real thing. Bought the most expensive boardgame (War in the Pacific by Decision Games) for 250+ retail is 350+ and the maps are terrible and lack of details and too small.

So i am trying to develop a new wargame (Tabletop) for WWII in the Pacific. Most players probably dont know how or have a pc to do the other way around.

Here Strategic Map on the wall...
https://www.facebook.com/thomas.hughen.5#!/photo.php?fbid=507999622577391&set=pb.100001020735595.-2207520000.1388826876.&type=3&theater;
Here example of my drawing on tactical map...
https://www.facebook.com/thomas.hughen.5#!/photo.php?fbid=685519924825359&set=pb.100001020735595.-2207520000.1388826876.&type=3&theater;
I realise when i scan those maps, it blow up like ten times bigger and i can get up real close to upgrade installations in each grid.

Post edited by hughen33_bd3a6ead9c on

Comments

  • Dave SavageDave Savage Posts: 2,433
    edited December 1969

    If I'm understanding you correctly, Yes you can lock any component in a Bryce scene.
    Select the item you want to lock and then it's a simple as clicking the [A] Attributes button to access the attributes and selecting 'locked' (selecting it will make the radio button next to it turn red) that you see in the two rows of option above the numerical matrix.

    Hope this helps. :)

  • edited December 1969

    If I'm understanding you correctly, Yes you can lock any component in a Bryce scene.
    Select the item you want to lock and then it's a simple as clicking the [A] Attributes button to access the attributes and selecting 'locked' (selecting it will make the radio button next to it turn red) that you see in the two rows of option above the numerical matrix.

    Hope this helps. :)

    No i mean outside of Bryce, if i happen to make the map, i couldnt get all other players to have Bryce. Probably just simple GIMP2, but i havent tried it yet. My best bet would be print out poster on those maps, since not everyone will have pc or pc knowledges.

    What i may do is to make pattern of colors and load it as .bmp to use as material wrap around 3D wireframe. Couldnt find the right one for default materials, so i will make one on my own.

  • Dave SavageDave Savage Posts: 2,433
    edited December 1969

    So it's not a Bryce question then?

    OK... If you're going to layer the rendered image in a photo editor so you can add things on top of the image, then yes, all photo editors will allow you to lock your base layer. You then add your overlays on separate layers so your original base image isn't altered at all.

    Hope this helps. :)

    PS: Yes, if you make your 3D terrain mesh, you can then apply your own texture to it that you have created in Gimp etc.
    You can even export your terrain heightmap as a flat picture so you can use it as a template to use in Gimp to position your items in the correct place you want them.

  • edited December 1969

    So it's not a Bryce question then?

    OK... If you're going to layer the rendered image in a photo editor so you can add things on top of the image, then yes, all photo editors will allow you to lock your base layer. You then add your overlays on separate layers so your original base image isn't altered at all.

    Hope this helps. :)

    PS: Yes, if you make your 3D terrain mesh, you can then apply your own texture to it that you have created in Gimp etc.
    You can even export your terrain heightmap as a flat picture so you can use it as a template to use in Gimp to position your items in the correct place you want them.

    Yeah that what i had in mind, just need to mess around with it til i get it setup properly. Thanks for keeping me inform.

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