Twinmotion renders

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  • collective3D house furnished with Twinmotion content

  • burger restuarant was a big load, barely fit on my card

  • and in the carpark

  • disturbing video

  • FirePro9FirePro9 Posts: 456

    OnlyLuvsCatz - cool video, disturbing but cool!  Are those DAZ animated characters in your video?  I thought Twinmotion does not support import of animated FBX, so how did you get your characters animated?

  • FirePro9 said:

    OnlyLuvsCatz - cool video, disturbing but cool!  Are those DAZ animated characters in your video?  I thought Twinmotion does not support import of animated FBX, so how did you get your characters animated?

    no they are characters included in Twinmotion 

    there are also cars and bicycles that drive along plotable paths

    and lots of other inbuilt content

  • FirePro9FirePro9 Posts: 456
    FirePro9 said:

    OnlyLuvsCatz - cool video, disturbing but cool!  Are those DAZ animated characters in your video?  I thought Twinmotion does not support import of animated FBX, so how did you get your characters animated?

    no they are characters included in Twinmotion 

    there are also cars and bicycles that drive along plotable paths

    and lots of other inbuilt content

    Thanks!

    BTW, do you know if animated textures are supported in Twinmotion?  Was thinking if no animated FBX import then maybe as a work around I could do animated billboards using animated textures.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232
    edited December 2019

    FirePro9 said:
    FirePro9 said:

    OnlyLuvsCatz - cool video, disturbing but cool!  Are those DAZ animated characters in your video?  I thought Twinmotion does not support import of animated FBX, so how did you get your characters animated?

    no they are characters included in Twinmotion 

    there are also cars and bicycles that drive along plotable paths

    and lots of other inbuilt content

    Thanks!

    BTW, do you know if animated textures are supported in Twinmotion?  Was thinking if no animated FBX import then maybe as a work around I could do animated billboards using animated textures.

    yes you can use avi with alpha

    Hitfilm express will render them from png image series

    I did some billboards of DAZ people myself 

    you load it as a texture by browsing to the folder and start typing in the file name then you can see it to load in file.

     

    Post edited by WendyLuvsCatz on
  • FirePro9FirePro9 Posts: 456

    FirePro9 said:
    FirePro9 said:

    OnlyLuvsCatz - cool video, disturbing but cool!  Are those DAZ animated characters in your video?  I thought Twinmotion does not support import of animated FBX, so how did you get your characters animated?

    no they are characters included in Twinmotion 

    there are also cars and bicycles that drive along plotable paths

    and lots of other inbuilt content

    Thanks!

    BTW, do you know if animated textures are supported in Twinmotion?  Was thinking if no animated FBX import then maybe as a work around I could do animated billboards using animated textures.

    yes you can use avi with alpha

    Hitfilm express will render them from png image series

    I did some billboards of DAZ people myself 

    you load it as a texture by browsing to the folder and start typing in the file name then you can see it to load in file.

     

    Oh that is great, thanks for the info!

    Wasn't quite sure what you meant about loading the avi texture.  For some reason .avi is not listed as a default file type when doing an OPEN Texture file in Twinmotion, however, if you know the name of the file just type the first letter of the file name and a drop down box of all files starting with that letter will be listed and you can then choose your .avi  (or .mpg) file.  I will have to remember that trick, maybe it works in other apps! 

    Apparently .avi and .mpg not offically supported by twinmotion.  Problems with exporting Videos of the video textures requires additional fiddling around with.

  • FirePro9 said:

    FirePro9 said:
    FirePro9 said:

    OnlyLuvsCatz - cool video, disturbing but cool!  Are those DAZ animated characters in your video?  I thought Twinmotion does not support import of animated FBX, so how did you get your characters animated?

    no they are characters included in Twinmotion 

    there are also cars and bicycles that drive along plotable paths

    and lots of other inbuilt content

    Thanks!

    BTW, do you know if animated textures are supported in Twinmotion?  Was thinking if no animated FBX import then maybe as a work around I could do animated billboards using animated textures.

    yes you can use avi with alpha

    Hitfilm express will render them from png image series

    I did some billboards of DAZ people myself 

    you load it as a texture by browsing to the folder and start typing in the file name then you can see it to load in file.

     

    Oh that is great, thanks for the info!

    Wasn't quite sure what you meant about loading the avi texture.  For some reason .avi is not listed as a default file type when doing an OPEN Texture file in Twinmotion, however, if you know the name of the file just type the first letter of the file name and a drop down box of all files starting with that letter will be listed and you can then choose your .avi  (or .mpg) file.  I will have to remember that trick, maybe it works in other apps! 

    Apparently .avi and .mpg not offically supported by twinmotion.  Problems with exporting Videos of the video textures requires additional fiddling around with.

    yes speed changes depending on the format you export to

    png it goes very fast about 4X the speed, BIMmotion is ok, mp4 exports they jerk a bit

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232
    edited December 2019

    BIMmotion is like a cooked game btw and you can in options add physics so your player colides and has footsteps, I use it with shadowplay to walk around scenes.

    if one has a VR headset one can be immersed in it.

    Post edited by WendyLuvsCatz on
  • FirePro9FirePro9 Posts: 456

    BIMmotion looks interesting, supposedly it allows the user to create an executable file that they can share, allowing the user to view the 3D enviornment created in Twinmotion via an included standalone viewer.  Complaints I see are that even a small scene can create a 11GB BIMmotion file.

  • Viking Villiage Video

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    Some of them swiped right

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232
    edited January 2020

    video

    Merlin's church, is also a render of more stuff by Merlin in Twinmotion in my own render thread

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    made the maze base using Gimp and Philemo's cutout plugin and the vertex room in Carrara

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    bit of almost useless information

    it does show how the CGaxis models are arranged in the C4D scenes though which I could not open at all with anything else

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    using phases again (the goatherd)

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    click video

    wish others would post some renders

  • FirePro9FirePro9 Posts: 456

    Twinmotion 2020 teaser video. Some nice new features!

     

  • I do need to stop sharing stuff on tjhe snooty ArchVis Facebook group though

    I get actual angry and crying emotes angrycrying

    I only ever do likes for other people's work and art myself yes

    I don't fit in those circles devil

  • FirePro9FirePro9 Posts: 456

    Wendy, thanks for sharing your Twinmotion videos, very nice.  What video editing program are you using?

  • FirePro9 said:

    Wendy, thanks for sharing your Twinmotion videos, very nice.  What video editing program are you using?

    either Hitfilm Express or Win10 Video editor

    both free

  • a naughty one, you need to be 18+

    https://youtu.be/z8Gp195bBqM

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    people with better lifestyles than me

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    Mountain Valley is not very exciting at first glance 
    but it holds some scary secrets I may need to explore
     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232
    edited March 2020

    the new version is out but it appears they do have an unlimited free trial for noncommercial use

    I will not of course link anything, I am unlikely to buy it anyway as I don't have unlimited funds cheeky

    I might download this trial later though and render some of my DAZ stuffs in it and post renders

    kind of busy waiting for UE4 to import an FBX at the moment which is probably going to take all night!

    edit, update

    well looks like I might be getting it free after all for showing early interest, thats nice of them yes

     

    not much solace for all you poor sods who didn't grab it while you could though wink

    you can look at my renders for free though devil I shall keep them to this thread, only post ones with DAZ content and not spam the forum kiss

    Post edited by WendyLuvsCatz on
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